1st Edition
Organizational Gamification Theories and Practices of Ludified Work in Late Modernity
Part 1: Contextualizing Gamification
1. Organizational Gamification: Roots, Readings, Directions.
Mikko Vesa
2. Central Theories of Games and Play.
J.Tuomas Harviainen and Jaakko Stenros
3. Game Design Elements: Understanding the Bricks and Mortar of Gamification
Harald Warmelink, Jan Van Elderen and Igor Mayer
Part 2: Researching Gamification in Organizations
4. Redesigning Job Tasks and Work Itself through Workplace Gamification: A Review, Research Agenda, and Recommendations for Practice
Richard.N.Landers and Sebastian Marin
5. Gamifying communities of practice: blending the modes of human-machine identification
Agnessa Spanellis and Igor Pyrko
6. The gamification of enterprise cooperation: a cross-comparison of case studies
Marc Riar, Juho Hamari and Rüdiger Zarnekow
7. Gamified interaction and viral events on social media
Mikaela Krohn, Janne Tienari and Mikko Vesa
8. Using Anthropological Methods to Study Play in Work Settings
Anca Metiu and Jinia Mukerjee
Part 03: Reflections on Gamification
9. Playing
Daniel Hjorth
10. The Game, and Places Found and Lost
Janne Tienari
11. The logic of play: implications for institutional theory
Alistair Mutch
12. Anagenesis: A framework for gameful, playful and democratic future smart cities
Mattia Thibault, Oguz Buruk, Lobna Hassan and Juho Hamari
13. Ludic Existence: Hermeneutical Philisophy and Gamification
Perttu Salovaara and Matt Statler
Biography
Mikko Vesa is Associate Professor of Strategic Management at the Hanken School of Economics, Finland,






