Due to its comprehensive tool-set and great potential for 3D modeling, more and more architectural design and interior design firms are adapting Autodesk Maya and integrating it into their practice. There has been no book aimed at architects and designers who wish to harness the opportunities presented by this software, until now…..
The book promotes parametric design. It integrates the theoretical research of computational design and Maya non-linear modeling techniques associated with simulation, animation, digital fabrication and form-finding within 2D & 3D design. Readers will learn:
The book includes case studies from Zaha Hadid Architects, Greg Lynn Form, Gage Clemenceau Architects, Tang & Yang Architects, as well as step by step exercises, demonstration projects and crucially a fantastic online resource which includes video tutorials, scripts, and Maya source files.
"Maya’s architectural workflow has been developed by students and advanced designers all over the world through a creative reinterpretation of its standard commands. But now I have finally an answer for these enthusiasts who want to step into this unique design experience: just read this book!"
Fulvio Wirz, Lead Architect, Zaha Hadid Architects
Foreword Preface Acknowledgements 1. Introduction 1.1 Parametric Design in Architecture 1.2 Computational and Nonlinear Thinking 1.3 Performance Based Design (PBD) 1.4 Using Autodesk Maya for Parametric Design 1.5 Objective of the Book 1.6 Tutorials 2. Maya Modeling 2.1 Polygon Modeling 2.2 NURBS Model 2.3 Choosing the Right Modeling Technique 2.4 Conversion between Polygon Model and NURBS Model 2.5 Tutorials 3. Parametric Relationship 3.1 Morphing and Blending 3.2 Tutorial: Hybrid House 3.3 Driven Key 4. Maya Skeleton4.1 Architectural Application of Maya Skeleton 4.2 Tutorials 5. Simulation5.1 Simulation for Performance Based Design and Form Seeking 5.2 Physics Simulation as an Artistic Design Approach 5.3 Maya Dynamics Simulation 5.4 Maya Particle System and Form Making 5.5 Tutorials 6. Visualization 6.1 Camera 6.2 Lighting 6.3 Material 6.4 Special Render Notes 6.5 Projection 6.6 Rendering 7. Animation 7.1 Animation as Visualization Tool 7.2 Animation as a Modeling Tool 7.3 Tutorials 8. Digital Fabrication 8.1 CAD and CAM 8.2 Laser Cutting 8.3 CNC 8.4 3-D Print 8.5 Case Study 8.6 Future of CAD and CAM 8.7 Tutorial: Tool Path Making 9. Scripting9.1 MEL Script 9.2 Tutorials 10. In/Out Interfacing of 3D Programs10.1 Transfer Data Across Programs 10.2 Import Data into Maya 10.3 Export Data from Maya 10.4 Tutorials Notes Project Credits References Index