1st Edition
Passion and Play A Guide to Designing Sexual Content in Games
Acknowledgments
Author
INTRODUCTION
Part 1 Sex, Games, and Culture
Chapter 1 ◾ What This Book Is (And Isn’t)
Chapter 2 ◾ The Myths and "Myths" of Video Game Sex
Chapter 3 ◾ Challenges Part 1: Censorship and Storefronts
Contributor: Kris Wise
Chapter 4 ◾ Challenges Part 2: The Terrors of Tech
Part 2 Sex and Pre-Production
Chapter 5 ◾ The Narrative Functions of Sex Scenes (And Why/Why Not to Have Them)
Chapter 6 ◾ Considering Your Thirsty Audience: Diverse Desires vs. Target Demographics
Chapter 7 ◾ The Trifecta of Sexual Approach and Aesthetic
Chapter 8 ◾ Teamwork Makes the Dream Work!
Main Author: Souha Al-Samkari, Sidebar Author: Michelle Clough
Part 3 Sex in the Larger Game Structure
Chapter 9 ◾ Characters and Sex
Chapter 10 ◾ Sex and the Three-Act Structure (Part 1)
Chapter 11 ◾ Kindness Coins and the Chemistry Casino
Chapter 12 ◾ Sex in Quest Design
Part 4 The Craft of Sex Scenes
Chapter 13 ◾ Queer Sex in Games
Contributors: Kris Wise, Monica Fan, Aubrey Jane Scott, and Antonin Fusco
Chapter 14 ◾ Initiating Sex with Branching Choices
Chapter 15 ◾ Consent in Video Game Sex
Chapter 16 ◾ Building Anticipation!: Sex Scenes and the Four Types of Tension
Chapter 17 ◾ Bringing to a Climax: Sex and the Three-Act Structure (Part 2)
Chapter 18 ◾ Sex Cutscene Direction and Design: An Interview with Ashley Ruhl
Author/Interviewee: Ashley Ruhl, Interview questions by: Michelle Clough
Chapter 19 ◾ Fade to Black vs. Showing the Sex
Chapter 20 ◾ Coming to Grips with Gaze in Sex Scenes
Chapter 21 ◾ Setting the Sex Scene!: Sex and Environment Design
Chapter 22 ◾ "Aural Sex" and Audio
Contributor: Souha Al-Samkari
Chapter 23 ◾ Tender Talk and Naughty Narration: Dialogue and Sex
Chapter 24 ◾ Sex and Game Design (Part 1): Branching Choices, Interactivity, and Agency
Chapter 25 ◾ Sex and Game Design (Part 2): Mechanics and Verbs
Contributor: Sharang Biswas
Chapter 26 ◾ The Aftermath of Sex Scenes
AFTERWORD
BIBLIOGRAPHY
INDEX
Biography
Michelle Clough is a freelance game writer, editor, and narrative designer, as well as partner in the game narrative co-op Talespinners. She is also co-founder of the IGDA Romance and Sexuality Special Interest Group and has been speaking at GDC since 2014 on topics related to sex, sex appeal, and sexuality in video games.






