132 Pages
77 Color Illustrations
by
CRC Press
132 Pages
77 Color Illustrations
by
CRC Press
Are you an animator looking to bring your creations to life with a touch of realism? Or perhaps a game developer seeking to deepen your understanding of the forces that govern movement? In Physics of Animation , you'll find a comprehensive guide that bridges the gap between the art of animation and the science of physics. Drawing from seminal works like The Animator’s Survival Kit and The... Read more
CHAPTER I: GRAVITY
CHAPTER II: AIR RESISTANCE
CHAPTER III: NEWTON’S FIRST LAW OF MOTION
CHAPTER IV: NEWTON’S SECOND LAW OF MOTION: F = MA
CHAPTER V: NEWTON’S THIRD LAW: ACTION AND REACTION
CHAPTER VI: BALANCE
CHAPTER VII: PROJECTILE MOTION
CHAPTER VIII: FRICTION
CHAPTER IX: DEFORMATION
CHAPTER X: OVERSHOOT
CHAPTER XI: PHYSICS OF LOCOMOTION
CHAPTER XII: FRAME OF REFERENCE
CHAPTER XIII: PHYSICS OF THE PRINCIPLES OF ANIMATION
Biography
Wilson Labriola is an animator and educator. As a game developer, he has worked on titles such as Grand Theft Auto, Star Wars: Jedi Survivor, FarCry 6, Bioshock 4, Watchdogs: Legion, and the upcoming Fable game.






