1st Edition

Physics of Animation

By Wilson Labriola Copyright 2027
132 Pages 77 Color Illustrations
by CRC Press

132 Pages 77 Color Illustrations
by CRC Press

Are you an animator looking to bring your creations to life with a touch of realism? Or perhaps a game developer seeking to deepen your understanding of the forces that govern movement? In Physics of Animation , you'll find a comprehensive guide that bridges the gap between the art of animation and the science of physics. Drawing from seminal works like The Animator’s Survival Kit and The... Read more

CHAPTER I: GRAVITY

CHAPTER II: AIR RESISTANCE     

CHAPTER III: NEWTON’S FIRST LAW OF MOTION

CHAPTER IV: NEWTON’S SECOND LAW OF MOTION: F = MA

CHAPTER V: NEWTON’S THIRD LAW: ACTION AND REACTION

CHAPTER VI: BALANCE

CHAPTER VII: PROJECTILE MOTION

CHAPTER VIII: FRICTION

CHAPTER IX: DEFORMATION

CHAPTER X: OVERSHOOT

CHAPTER XI: PHYSICS OF LOCOMOTION

CHAPTER XII: FRAME OF REFERENCE

CHAPTER XIII: PHYSICS OF THE PRINCIPLES OF ANIMATION

Biography

Wilson Labriola is an animator and educator. As a game developer, he has worked on titles such as Grand Theft Auto, Star Wars: Jedi Survivor, FarCry 6, Bioshock 4, Watchdogs: Legion, and the upcoming Fable game.