1st Edition

Playing the Crusades Engaging the Crusades, Volume Five

Edited By Robert Houghton Copyright 2021
122 Pages
by Routledge

122 Pages
by Routledge

122 Pages
by Routledge

Engaging the Crusades is a series of volumes which offer windows into a newly emerging field of historical study: the memory and legacy of the crusades. Together these volumes examine the reasons behind the enduring resonance of the crusades and present the memory of crusading in the modern period as a productive, exciting, and much needed area of investigation. This volume considers the... Read more

Introduction: crusades and crusading in modern games

Robert Houghton

A sacred task, no cross required: the image of crusading in computer gaming-related non-Christian science fiction universes

Roland Wenskus

‘I’m not responsible for the man you are!’: crusading and masculinities in Dante’s Inferno

Katherine J. Lewis

‘Show this fool knight what it is to have no fear’: freedom and oppression in Assassin’s Creed (2007)

Oana-Alexandra Chirilă

Crusader kings too? (Mis)Representations of the crusades in strategy games

Robert Houghton

Learning to think historically: some theoretical challenges when playing the crusades

Andreas Körber, Johannes Meyer-Hamme, and Robert Houghton

Biography

Robert Houghton is Senior Lecturer in Medieval History at the University of Winchester. His research focuses on religious and political relationship networks in the central Middle Ages and on representations of the medieval world in modern games. Recent publications include ‘Italian Bishops and Warfare during the Investiture Contest: The Case of Parma’ (2018) and ‘World, Structure and Play: Digital Games as Historical Research Tools’ (2018).