Polygon Mesh Processing: 1st Edition (e-Book) book cover

Polygon Mesh Processing

1st Edition

By Mario Botsch, Leif Kobbelt, Mark Pauly, Pierre Alliez, Bruno Levy

A K Peters/CRC Press

250 pages

Purchasing Options:$ = USD
Hardback: 9781568814261
pub: 2010-10-07
eBook (VitalSource) : 9780429195709
pub: 2010-10-07
from $37.48

FREE Standard Shipping!


Geometry processing, or mesh processing, is a fast-growing area of research that uses concepts from applied mathematics, computer science, and engineering to design efficient algorithms for the acquisition, reconstruction, analysis, manipulation, simulation, and transmission of complex 3D models. Applications of geometry processing algorithms alrea

Table of Contents

Surface RepresentationsMesh Data StructuresDifferential GeometrySmoothingParameterizationRemeshingSimplification & ApproximationModel RepairDeformationNumerics

About the Authors

Leif Kobbelt is a professor of Computer Graphics & Multimedia at RWTH Aachen University in Germany. Mario Botsch is a professor of Computer Science at Bielefeld University and leads the Computer Graphics & Geometry Processing Group. Mark Pauly is an assistant professor in the computer science department of ETH Zurich, Switzerland. Pierre Alliez is a researcher in Computer Science at INRIA Sophia-Antipolis, in the GEOMETRICA group. Bruno Lvy is a senior researcher in INRIA-NGE, and a member of the LORIA lab. He is the scientific head of the ALICE project team.

Subject Categories

BISAC Subject Codes/Headings:
COMPUTERS / Computer Graphics
COMPUTERS / Programming / Games