1st Edition

Practical Parallel Rendering

Edited By Alan Chalmers, Erik Reinhard, Tim Davis Copyright 2002
392 Pages
by A K Peters/CRC Press

392 Pages
by A K Peters/CRC Press

392 Pages
by A K Peters/CRC Press

Meeting the growing demands for speed and quality in rendering computer graphics images requires new techniques. Practical parallel rendering provides one of the most practical solutions. This book addresses the basic issues of rendering within a parallel or distributed computing environment, and considers the strengths and weaknesses of multiprocessor machines and networked render farms for... Read more
Part I: Parallel Rendering 1. Introduction to Parallel Processing 2. Task Scheduling and Data Management 3. Parallel Global Illumination Algorithms 4. Overview of Parallel Graphics Hardware 5. Coherence in Ray Tracing Part II: Case Studies 6. Interactive Ray Tracing on a Supercomputer 7. Interactive Ray Tracing on PCs 8. The "Kilauea" Massively Parallel Ray Tracer 9. Parallel Ray Tracing on a Chip

Biography

Alan Charmers