1st Edition

Practicing Digital Ethnography

Edited By Devin Proctor Copyright 2026
372 Pages 20 B/W Illustrations
by Routledge

372 Pages 20 B/W Illustrations
by Routledge

372 Pages 20 B/W Illustrations
by Routledge

Practicing Digital Ethnography offers a comprehensive introduction to the essential methods, concepts, and practices of conducting ethnographic research in digital environments. Written by 60 global contributors across 12 chapters with accompanying case studies and concept explorations, this book provides both theoretical foundations and practical guidance for digital ethnographic work. It... Read more

List of Contributors

Foreword by John Postill

Preface & Acknowledgements

Introduction
Devin Proctor

0.1.  Concept: Ethnography
Heather Horst

0.2.  Case study introductory suite: Negotiating the on-and-offline

0.2.1.     Case Study: Zapotec villagers in the digital era
Roberto J. González

0.2.2.     Case Study: Selfies, shamans, and social media participation among the Shipibo-Konibo in the Peruvian Amazon
Jennifer Sierra

0.2.3.     Case Study: Digital solidarity and everyday assertion of Dalit identity on WhatsApp in India
Rashmi Kumar

0.2.4.     Case Study: Songs of an initiation club in West Africa and its Caribbean Diaspora
Ivor Miller & Margaret M. P. Okon

Chapter 1. Digital data ethics
Michelle Cera

1.1. Concept: Representation
Serhat Tutkal

1.2. Case study: Drug trade on the Polish darknet
Piotr Siuda & Patrycja Hewelt

Chapter 2. Ethnography about digital media
Xinyuan Wang

2.1. Concept: Affordance
Anna Colom

2.2. Case study: Women Australian Rules footballers’ digital self-tracking

Paul Bowell, Paul Scifleet, Ekaterina Pechenkina, & Emma Sherry

Chapter 3. Ethnography on/in social media
Katrin Tiidenberg & David Kneas

3.1. Concept: Platform
Chiara Perin

3.2. Case study: Navigating Iranian digital feminist activism through multi-sited mobile ethnography
Mitra Shamsi

Chapter 4. Ethnography in virtual worlds
Rachel Berryman & Crystal Abidin

4.1. Concept: Virtual
Tom Boellstorff

4.2. Case study: Work, play, and questioning the binary in EVE Online
Harish Goutam

Chapter 5. Linguistic analysis
Graham M. Jones, Jisoo Hong, & Maya Návar

5.1. Concept: Meme
İdil Galip

5.2. Case study: Evaluating emergent Kazakh anti-proverbs using corpus linguistics
Erik Aasland & Gulnara Omarbekova

Chapter 6. Data analysis
Anna M. Górska, Dariusz Jemielniak, & Nina Kotula

6.1. Concept: Data
Tone Walford & Hannah Knox

6.2. Case study: Over-the-shoulder observation of Facebook group admins
Anna D. Gibson

Chapter 7. Spatial analysis
Greyson Harris

7.1. Concept: Space
Mark Nunes

7.2. Case study: Implementing GIS in Malmiñañ, Cameroon
Veronica Bayiha ñwa Quillien, Jean-Baptiste Quillien, & Eugene Bayiha Makonn

Chapter 8. Artificial intelligence
Matt Artz

8.1. Concept: Algorithm
Heiner Heiland

8.2. Case study: Using AI for deradicalization
Andrea Russo

Chapter 9. Multimodal anthropology
Isaac Marrero Guillamón & Ethiraj Gabriel Dattatreyan

9.1. Concept: Public
Christopher M. Kelty

9.2. Case study: SAPIENS magazine as anthropology for the public
Emily Sekine

Chapter 10. Video games
Lindsay Grace

10.1. Concept: Gamer
Florence M. Chee

10.2. Case study: Listening to queer, LGBTQ+, and women Twitch streamers
Jackson McLaren & Larisa Kingston Mann

Chapter 11. Hybrid installations
Rob Eagle

11.1. Concept: Hybridity
Maxi Heitmayer

11.2. Case study: “In America” COVID memorial art installation on the DC National Mall
The Rituals in the Making Collective

Index

Biography

Devin Proctor is a cultural anthropologist and Assistant Professor of Anthropology at Elon University, USA.

"This colorful and insightful cornucopia of a book offers enriching and inventive methods and cautions, ones that transcend the specificity of a particular medium, for budding ethnographers for many years to come. For anyone curious about fieldwork online, and these days almost every research has an online component, this book is for you."
- Dr. Ilana Gershon, Professor of Anthropology, Rice University, USA

This versatile edited collection provides the basics for beginners, in-depth case studies from an intergenerational slate of authors, and nuanced reflections on concepts like “virtual” and “gamer.” It is a fine excursion to ethnography in virtual settings, highly recommended.
- Dr. Bonnie Nardi, Emeritus Professor of the Department of Informatics at the University of California at Irvine, USA