Professional Techniques for Video Game Writing: 2nd Edition (Paperback) book cover

Professional Techniques for Video Game Writing

2nd Edition

By Wendy Despain

CRC Press

272 pages | 2 B/W Illus.

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Paperback: 9780367184773
pub: 2020-04-24
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Hardback: 9780367184780
pub: 2020-04-24
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No-nonsense guide to the professional craft of writing the story, narrative, dialogue, tutorials, manuals, strategy guides, and anything else that needs to be written for modern-day video games. All contributors are themselves seasoned video game writers; they give the down and dirty on how to break into the business, what it means to be part of a writing team, principles of narrative design, and much, much more. Script samples offer illuminating examples that enhance this absolute ""must-have"" for anyone contemplating or pursuing a career in video game writing or technical writing, even (or especially) if the already have experience in crafting standard prose.

Key Features

  • Comprehensive enough for veterans and accessible enough for novices
  • Delivers invaluable experiences directly from writers in the games industry
  • Full of practical advice from industry pros on how to get the job done

Table of Contents

• Introduction:

• Interactive Script Formatting.

• Writing Pitch Docs

• Game Documentation

• In Game Text

• Narrative Design

• Writing in Team

• Writing Strategy

• Audience-Specific Writing

• Writing Tutorials within Games

• Script Doctoring

About the Author

Wendy Despain has two previous books in game design with CRC Press (and one with New Riders), teaches game design at Full sail Unversity and is a sought after contract game designer. Her also writes for Gamasutra and is formewewer Chair of the IGDA's Game Writign SIG.

Subject Categories

BISAC Subject Codes/Headings:
COMPUTERS / Programming / Games