1st Edition

Reverse Design Chrono Trigger

By Patrick Holleman Copyright 2019
100 Pages 100 Color Illustrations
by CRC Press

100 Pages 100 Color Illustrations
by CRC Press

100 Pages 100 Color Illustrations
by CRC Press

The Reverse Design series looks at all of the design decisions that went into classic video games. This is the second installment in the Reverse Design series, looking at Chrono Trigger . Written in a readable format, it is broken down into four sections examining some of the most important topics to the game: Analyzes how the designers use gameplay to preserve and embellish the... Read more

Chapter 1 Quest One: Save Queen Leene (And Marle)

Chapter 2 The Comedy of the Sages

Chapter 3 Strengths and Weaknesses in the Design of Chrono Trigger

Chapter 4 Patterns of Evolution and Expansion in Chrono Trigger

Chapter 5 Conclusion

Biography

Patrick Holleman founded The Game Design Forum in 2010 with the specific goal of publishing scholarly articles about videogame design. On that site he originally published the Reverse Design series, which has been used by game designers and students across the world to improve their understanding of their craft. Material from that series has been used in online courses as well as university settings, including the University of Toronto and Cornell. His writing has also appeared in Paste Magazine, Indie Game Magazine and Tutsplus. In addition to his writing, Holleman has worked as a part-time producer and consultant in the game development industry. He lives in Pennsylvania.