1st Edition

Reverse Design Half-Life

By Patrick Holleman Copyright 2019
196 Pages 100 Color Illustrations
by CRC Press

196 Pages 100 Color Illustrations
by CRC Press

196 Pages 100 Color Illustrations
by CRC Press

The Reverse Design series looks at all of the design decisions that went into classic video games. This is the fourth installment in the Reverse Design series, looking at Half Life . Written in a readable format, it is broken down into six sections examining some of the most important topics to the game: How Half-Life is a key step in the evolution from the composite style of videogame... Read more

Chapter 1 Half-Life and the History of Videogame Design

Chapter 2 Introduction and Structure

Chapter 3 The Platform Theme

Chapter 4 The Arena Theme

Chapter 5 Non-Theme Set Pieces and Selected Through Content

Chapter 6 Half-Life Cover and Multiplayer Level Design

Chapter 7 Conclusion

Biography

Patrick Holleman founded The Game Design Forum in 2010 with the specific goal of publishing scholarly articles about videogame design. On that site he originally published the Reverse Design series, which has been used by game designers and students across the world to improve their understanding of their craft. Material from that series has been used in online courses as well as university settings, including the University of Toronto and Cornell. His writing has also appeared in Paste Magazine, Indie Game Magazine and Tutsplus. In addition to his writing, Holleman has worked as a part-time producer and consultant in the game development industry. He lives in Pennsylvania.