Revisiting Imaginary Worlds: A Subcreation Studies Anthology, 1st Edition (Paperback) book cover

Revisiting Imaginary Worlds

A Subcreation Studies Anthology, 1st Edition

Edited by Mark J.P. Wolf

Routledge

376 pages

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Description

The concept of world and the practice of world creation have been with us since antiquity, but they are now achieving unequalled prominence. In this timely anthology of subcreation studies, an international roster of contributors come together to examine the rise and structure of worlds, the practice of world-building, and the audience's reception of imaginary worlds. Including essays written by world-builders A.K. Dewdney and Alex McDowell and offering critical analyses of popular worlds such as those of Oz, The Lord of the Rings, Star Trek, Star Wars, Battlestar Galactica, and Minecraft, Revisiting Imaginary Worlds provides readers with a broad and interdisciplinary overview of the issues and concepts involved in imaginary worlds across media platforms.

Table of Contents

Foreword



Rick Carter





Acknowledgments





Introduction



Mark J. P. Wolf





 



WORLDS ON THE RISE





Why Worlds Now?



Marie-Laure Ryan





Fictional World-Building as Ritual, Drama, and Medium



Lily Alexander





The Past as an Imaginary World: The Case of Medievalism



Dimitra Fimi





 



STRUCTURE





The Subcreation of J. R. R .Tolkien’s Middle-earth and How it Became Transmedial Culture



Lars Konzack





Secondary World Infrastructures and Tabletop Fantasy Games



Neal Baker





Battlestar Galactica and Caprica: Using Religion to Create Imagined Worlds



Erica Hurwitz Andrus





Religious Impulse in Video Games: Implications for World-Building

Edward Castronova





Minecraft: Transitional Objects and Transformational Experiences in an Imaginary World



Lori Landay





 



PRACTICE



A New Wonderland: The Source of It All



Michael O. Riley





"All Over the Map": Building (and Rebuilding) Oz



Henry Jenkins





Discovering the Planiverse



A. K. Dewdney





A Thousand Stories in a Day: Building Rilao and Reimagining Lagos



Laura Cechanowicz, Brian Cantrell, Geoffrey Long, Alex McDowell, Jeff Watson, and Ann Pendleton-Jullian





 



RECEPTION





‘The First Step into A Smaller World’: The Transmedia Economy of Star Wars



William Proctor and Matthew Freeman





The Hyper-enchantment of Visitin

About the Editor

Mark J. P. Wolf is a Full Professor and Department Chair of the Communication Department at Concordia University, Wisconsin. His books include Abstracting Reality, The Medium of the Video Game, Virtual Morality, The Video Game Explosion, Myst and Riven: The World of the D'ni, Before the Crash, Encyclopedia of Video Games, Building Imaginary Worlds, The LEGO Studies Reader, and Video Games Around the World. With Bernard Perron, he is the co-editor of The Video Game Theory Reader 1 and 2, and the Landmark Video Game book series.

Subject Categories

BISAC Subject Codes/Headings:
SOC052000
SOCIAL SCIENCE / Media Studies