1st Edition

Role-play as a Heritage Practice Historical Larp, Tabletop RPG and Reenactment

By Michal Mochocki Copyright 2021
304 Pages
by Routledge

304 Pages
by Routledge

304 Pages
by Routledge

Role-play as a Heritage Practice is the first book to examine physically performed role-enactments, such as live-action role-play (LARP), tabletop role-playing games (TRPG), and hobbyist historical reenactment (RH), from a combined game studies and heritage studies perspective. Demonstrating that non-digital role-plays, such as TRPG and LARP, share many features with RH, the book contends... Read more

Introduction: Heritage and Role-Playing;  1. Heritage Authenticity Meets Game Immersion;  2. Immersion, Authenticity, and Implicit Fandoms in Site/Event Visitation;  3. RH+TRPG+LARP: Prototypical Models and First-Person Audience;  4. RH+TRPG+LARP as Narrative Media;  5. Performative Representation of Heritage;  6. Processual Enactment of RH+TRPG+LARP Storyworlds;  7. Immersion/Involvement in Activity and Environment;  8. Immersion/Involvement in Character and Game;  9. Narrative Immersion/Involvement and Authorised Heritage Discourse;  10. Community Immersion/Involvement and Dissonant Heritages

Biography

Michał Mochocki, PhD, works as Assistant Professor at Kazimierz Wielki University in Bydgoszcz, Poland. His research interests focus on non-digital and digital role-playing games, which he approaches from the angles of narratology and heritage studies. In addition to academic research, his knowledge of historical role-enactments comes from first-hand experience as reenactor, educator, RPG writer and designer. He is a member of Games Research Association of Poland, Digital Game Research Assocation, and International Game Developers Association.