1st Edition
Role-play as a Heritage Practice Historical Larp, Tabletop RPG and Reenactment
Introduction: Heritage and Role-Playing; 1. Heritage Authenticity Meets Game Immersion; 2. Immersion, Authenticity, and Implicit Fandoms in Site/Event Visitation; 3. RH+TRPG+LARP: Prototypical Models and First-Person Audience; 4. RH+TRPG+LARP as Narrative Media; 5. Performative Representation of Heritage; 6. Processual Enactment of RH+TRPG+LARP Storyworlds; 7. Immersion/Involvement in Activity and Environment; 8. Immersion/Involvement in Character and Game; 9. Narrative Immersion/Involvement and Authorised Heritage Discourse; 10. Community Immersion/Involvement and Dissonant Heritages
Biography
Michał Mochocki, PhD, works as Assistant Professor at Kazimierz Wielki University in Bydgoszcz, Poland. His research interests focus on non-digital and digital role-playing games, which he approaches from the angles of narratology and heritage studies. In addition to academic research, his knowledge of historical role-enactments comes from first-hand experience as reenactor, educator, RPG writer and designer. He is a member of Games Research Association of Poland, Digital Game Research Assocation, and International Game Developers Association.






