764 Pages 68 B/W Illustrations
by Routledge

764 Pages 68 B/W Illustrations
by Routledge

764 Pages 68 B/W Illustrations
by Routledge

The Routledge Handbook of Esports offers the first fully comprehensive, interdisciplinary study of esports, one of the fastest growing sectors of the contemporary sports and entertainment industries. Global in coverage, the book emphasizes the multifaceted nature of esports and explores the most pressing issues defining the competitive video gaming landscape today.  Featuring the work of 93... Read more

SECTION 1: INTRODUCTION TO ESPORTS 

1.1 Introduction to Esports

Nicolas Besombes, Seth E. Jenny, and Tom Brock 

1.2 Defining and Spelling Esports

Nepomuk Nothelfer, Seth E. Jenny, and Nicolas Besombes 

1.3 Global History of Esports

Dal Yong Jin and Nicolas Besombes 

1.4 Esports Ecosystems and Stakeholders

José Agustín Carrillo Vera and Marcos Antón 

1.5 Esports Genres and Games

Russell Hamer and Nicolas Besombes 

1.6 Esports Developers, Publishers, and Game Design Considerations

Graham Ashton 

1.7 Esports Equipment and Infrastructure

Danielle Rourke and Ray Pastore 

SECTION 2: ESPORTS RESEARCH 

2.1 Introduction to Esports Research

Seth E. Jenny and Nicolas Besombes 

2.2 Current Status and Key Topics in Esports Research

Bradley J. Baker, Benjamin T. Sharpe, and Seth E. Jenny 

2.3 Organizations, Labs/Centers, and Journals Related to Esports Research

Seth E. Jenny, Brandon C. Harris, Tobias M. Scholz, and Nicolas Besombes 

2.4 General Recommendations for Esports Research

Mark J. Campbell, Seth E. Jenny, Sarah C. Cregan, and Tim D. Smithies 

2.5 Qualitative Esports Research Methodology

Amanda C. Cote, Maxwell Foxman, and Ying-Ying Law 

2.6 Survey Esports Research Methodology

Joseph Macey and Juho Hamari 

2.7 Experimental/Intervention Esports Research Methodology

Joanne DiFrancisco-Donoghue and Peter Varga 

SECTION 3: ESPORTS PLAYERS 

3.1 Introduction to Esports Players

Seth E. Jenny and Tobias M. Scholz 

3.2 Esports Players

Hee Jung Hong and Dario Wünsch 

3.3 Esports Performance Skills

Seth E. Jenny 

3.4 Esports Player Analytics

Peter Varga, Tobias M. Scholz, and Evelyn T.S. Tan 

3.5 Esports Coaching

Matthew Watson, Seth E. Jenny, and Taylor Johnson 

3.6 Applied Sport Psychology in Esports

Laura Swettenham, Callum Abbott, and Oliver Leis 

3.7 Esports Player Health and Wellness

Lindsey Migliore 

3.8 Esports Ergonomics and Injuries

Caitlin McGee, Kevin Ho, and Seth E. Jenny 

3.9 Esports Player Parental and Family Support

Carol Ann Meissner 

3.10 Esports Professional Player Career Process

Wil Fisackerly 

SECTION 4: ESPORTS BUSINESS AND MANAGEMENT 

4.1 Introduction to Esports Business and Management

Tobias M. Scholz and Tom Brock 

4.2 Esports Business and Finance

Petr Parshakov and Angel Barajas 

4.3 Esports Management

Dina Gentile 

4.4 Organizing Esports Events

Miralem Helmefalk, Adele Berndt, Brian McCauley, Martin Eliasson Borg, and Viktor Erlandsson 

4.5 Esports Venue Design and Management

Nyle Sky Kauweloa 

4.6 Esports Hospitality and Tourism

Leandro Becka, Marcos Antón, José Agustín Carrillo Vera, and Federico Iván Ruera 

4.7 Esports Branding and Marketing

Brian McCauley and Bradley J. Baker 

4.8 Sponsorship in Esports

Anthony D. Pizzo and David P. Hedlund 

4.9 Esports Public Relations

Kevin Mitchell, Jana Möglich, and Alan Ritacco 

4.10 Human Resource Management in Esports

Pia Büßecker, Friederike Lenke, Matthias Ruhland, Gian Luca Vitale, and Tobias M. Scholz 

SECTION 5: ESPORTS MEDIA AND COMMUNICATION 

5.1 Introduction to Esports Media and Communication

Amanda C. Cote and Tobias M. Scholz 

5.2 Esports Journalism

Jacob Wolf and Amanda C. Cote 

5.3 Esports Production

Matt Knutson and Jonathan Liebig 

5.4 Streaming Esports

Jason Smethers 

5.5 Esports Spectatorship

Tanja Välisalo, Tom Brock, and Ying-Ying Law 

5.6 Esports Fandom

Josh Jarrett 

SECTION 6: ESPORTS EDUCATION 

6.1 Introduction to Esports Education

Seth E. Jenny 

6.2 Esports Education

Seth E. Jenny, Joey Gawrysiak, James O'Hagan, and Nicolas Besombes 

6.3 Competitive Collegiate Esports Programs

Maxwell Foxman, Seth E. Jenny, Amanda C. Cote, Michele R. King, Leandro Becka 

6.4 Competitive Primary and Secondary School Esports Programs

Miles Madison Harvey 

SECTION 7: CRITICAL CONCERNS IN ESPORTS 

7.1 Introduction to Critical Concerns in Esports

Tom Brock and Amanda C. Cote 

7.2 Esports Governance and Esports Law

Cem Abanazir and Tsubasa Shinohara 

7.3 Esports in the Olympics

Seth E. Jenny, Sam Schelfhout, and Nicolas Besombes 

7.4 Esports Gambling

Tom Brock and Mark R. Johnson 

7.5 Ethics and Cheating in Esports

William Clyde Partin 

7.6 Toxicity in Esports

Julian Frommel and Regan L. Mandryk 

7.7 Diversity, Equity, and Inclusion in Esports

Usva Friman, Maria Ruotsalainen, and Matilda Ståhl 

7.8 Esports for People with Disabilities

Lobna Hassan, Pauliina Baltzar, and Markus Kämäräinen 

7.9 Esports Environmental Sustainability

Julia Hiltscher and Jana Möglich 

SECTION 8: GLOBAL ESPORTS CULTURES 

8.1 Introduction to Global Esports Cultures

Amanda C. Cote, Nicolas Besombes, and Seth E. Jenny 

8.2 Esports Culture in the Middle East and Africa

Hashem El-Borno and Yasmine Mokhtar 

8.3 Esports Culture in Asia

Yaewon Jin and Se Jin Kim 

8.4 Esports Culture in Europe

Raine Koskimaa 

8.5 Esports Culture in Oceania

David Micallef and Jessica Formosa 

8.6 Esports Culture in North America

Ben Scholl and Bryce Stout 

8.7 Esports Culture in South America

Tarcízio Macedo, Gabriela Birnfeld Kurtz, and Leandro Becka 

SECTION 9: ESPORTS FUTURE DIRECTIONS 

9.1 The Future of Esports

Seth E. Jenny, Tom Brock, Tobias M. Scholz, Amanda C. Cote, and Nicolas Besombes 

SECTION 10: KEY TERMS DEFINITIONS 

10.1 Key Terms Definitions

Seth E. Jenny, Nicolas Besombes, Tom Brock, Amanda C. Cote, and Tobias M. Scholz

Biography

Senior Editor

Seth E. Jenny is Associate Professor teaching esports courses within the Department of Exercise Science at Slippery Rock University of Pennsylvania (SRU), USA. He serves as a founding board member of the Esports Research Network, Associate Editor of the Journal of Electronic Gaming and Esports and the International Journal of Esports, and faculty advisor to the SRU Esports Club. X: @DrSethJenny Website: www.sethjenny.com

Associate Editors

Nicolas Besombes is Associate Professor with the Sports Faculty of Université Paris Cité, France. He is a founding board member of the Esports Research Network, founding member of the French Speaking Association for Esports Research and Studies, and is the former Vice President of France Esports.

Tom Brock is Senior Lecturer in the Department of Sociology at Manchester Metropolitan University, UK. He is the Reviews Editor for Journal of Consumer Culture and sits on the editorial boards of Journal of Gaming and Virtual Worlds, Journal of Electronic Gaming and Esports, International Journal of Esports, and Critical Gambling Studies.

Amanda C. Cote is Associate Professor and Director of the Serious Games Certificate in the Department of Media and Information at Michigan State University, USA. Her research focusses on gender, identity and representation, game development and labor, and collegiate esports.

Tobias M. Scholz is Associate Professor for Esports at the University of Agder, Norway. He serves as the founding chair of the Esports Research Network, he co-wrote an invited esports report for the European Parliament, and is co-editor of the book series eSports Yearbook.