1st Edition
Scamper Creative Games and Activities for Imagination Development (Combined ed., Grades 2-8)
By Bob Eberle
Copyright 2008
96 Pages
by
Prufrock Press
96 Pages
by
Prufrock Press
Also available as eBook on:
This new edition of Scamper combines the activities formerly found in the original title plus Scamper On into one cohesive and user-friendly volume of the classic thinking skills games. Your students will develop their imaginations through a series of guided activities in which they imagine different events or things. Scamper is a creative thinking technique that helps students imagine the... Read more
Acknowledgements Introduction SCAMPER Checklist Game 1: Cardboard Box Game 2: New Zoo Game 2 Alternate: New Zoo Game 3: Doughnuts Game 4: Stuffed Animals Game 5: Sticks Game 6: Alphabet Cake Game 7: Crazy Game 8: Light Bulb Game 9: What in the World Did You Find? Game 10: Repmacs Game 11: Eighth Day of the Week Game 12: Sights and Sounds, Upside Down, and All Around Game 13: Brown Paper Bags Game 14: Dogs and Cats and Hogs and Bats Game 15: Mindshower Game 16: Leap Before You Look Game 17: Oops! Game 18: Room for the Future Game 19: Handy Randy, the Space-Age Robot Game 20: 2070 Script Writer Appendix A: SCAMPER on Your Own Appendix B: SCAMPER With Adults Appendix C: Creative Imagination Development Appendix D: SCAMPER Model for Creative Imagination Development Resources for Imagery and Creativity
Biography
Bob Eberle is the author of Scamper: Creative Games and Activities for Imagination Development, Scamper On: More Creative Games and Activities for Imagination Development, and coauthor of CPS for Kids: A Resource Book for Teaching Creative Problem Solving to Children.






