1st Edition

Skill Training in Multimodal Virtual Environments

Edited By Massîmo Bergamasco, Benoit Bardy, Daniel Gopher Copyright 2013
321 Pages 100 B/W Illustrations
by CRC Press

322 Pages 100 B/W Illustrations
by CRC Press

321 Pages
by CRC Press

The advent of augmented reality technologies used to assist human operators in complex manipulative operations—has brought an urgency to research into the modeling and training of human skills in Virtual Environments. However, modeling a specific act still represents a challenge in cognitive science. The same applies for the control of humanoid robots and the replication of skilled behavior of... Read more

Scientific Foundations
Virtual Environments and Augmented Reality for Skill Training, Massimo Bergamasco
Development of Training Platforms in Multimodal Virtual Reality Environments, Daniel Gopher
Dynamics of Skill Acquisition in Multimodal Technological Environments, Benoit G. Bardy, Julien Lagarde, and Denis Mottet

Engineering and Technology of Virtual Reality Training
Perspectives of Multimodal Virtual Reality (VR) Training Platforms, Emilio Sanchez, Jorge Rodriguez, Teresa Gutierrez, Carsten Preusche, and Sara Casado
Motion Capture Technologies for Pose Estimation, Paul Smyth and Cristian Canton-Ferrer
Skill Capturing and Augmented Reality for Training, Uli Bockholt, Sabine Webel, Timo Engelke, Manuel Olbrich, and Harald Wust
Haptic Interfaces for Skills Training, Carlo Alberto Avizzano, Florian Gosselin, Teresa Gutierrez, Carsten Preusche, Emanuele Ruffaldi, Emilio Sanchez, and Massimo Bergamasco
Auditory Interfaces in Virtual Environment Training, Pablo F. Hoffmann and Dorte Hammershoi

Digital Representation and Modeling of Skill
Digital Representation and Modeling of Human Skill, Carlo Alberto Avizzano
Data Management for Evaluation and Training in Virtual Environments, Emanuele Ruffaldi

SKILLS Demonstration Platforms
Design and Evaluation of a Multimodal Virtual Reality Platform for Rowing Training, Emanuele Ruffaldi, Alessandro Filippeschi, Manuel Varlet, Charles Hoffmann, and Benoit G. Bardy
Training to Juggle with a Light Weight Juggler (LWJ), Julien Lagarde, Daniel Gopher, Carlo Alberto Avizzano, Vered Erev, Vittorio Lippi, and Gregory Zelic
Designing a Virtual Reality Training Platform for Surgeons: Theoretical Framework, Technological Solutions, and Results, Sylvain Bouchigny, Christine Megard, Florian Gosselin, Pablo F. Hoffmann, and Maria Korman
Training Platforms for Upper Limb Rehabilitation, Antonio Frisoli, Denis Mottet, Isabelle Laffont, and Massimo Bergamasco
Training Platforms for Industrial Maintenance and Assembly, Teresa Gutierrez, Nirit Gavish, Sabine Webel, Jorge Rodriguez, and Franco Tecchia
Training Approaches for Improving Robot Programming-by-Demonstration Skills, Volker Schmirgel, Uwe Zimmermann, Eldad Yechiam, Ariel Telpaz, Thomas Hulin, and Carsten Preusche

Propects of Multimodal Virtual Stimulators in the Training and Transfer of Skills
Skill Training in Virtual Reality Environments: Its Requirements and Challenges, Daniel Gopher
Future Perspectives and Technological Challenges in Multimodal Human-Machine Interaction, Massimo Bergamasco
Index

Biography

Massîmo Bergamasco, Benoit Bardy, Daniel Gopher