Sound Design for Low & No Budget Films  book cover
1st Edition

Sound Design for Low & No Budget Films

ISBN 9781138839441
Published January 23, 2017 by Routledge
280 Pages

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Book Description

Don’t let your indie film be sabotaged by bad sound! One of the weakest technical aspects of a low or no budget short or feature film is usually the sound, and in Sound Design for Low and No Budget Films, author Patrick Winters explains what filmmakers need to do to fix that. Learn how to improve the sound quality of your low budget film with specific tools and practices for achieving a better sound track, including detailed, step-by-step explanations of how to edit your production track, create a sound design, record and edit ADR, Foley and sound effects, music, and much more. Focusing on the essential details indie filmmakers need to know, Winters teaches you how to turn a thin and distracting sound track into one that makes your film shine.

This practical guide offers:

• In-depth focus on hands-on, step-by-step instruction for achieving great sound in post-production, including recording and editing sound effects, ADR and Foley—even without expensive equipment and software.

• Techniques specifically designed for low and no budget projects, perfect for both students and aspiring indie filmmakers.

• A simple and direct style that any aspiring filmmaker or student can understand without already knowing the industry jargon.

Table of Contents

  1. What is Sound?
  2. Why is sound important in Film and TV?
  3. How is good location sound recorded?
  4. How is Dialogue/ Production Track edited?
  5. Why do you record ADR?
  6. What is Walla or Loop Group?
  7. Who or What is Foley?
  8. Why do we need all those SFX?
  9. Noise Floor: Ambiences/Backgrounds
  10. Just what is Sound Design? (reviewers note this is out of place, will move)
  11. Why would I want a Musical Score for my movie?
  12. I’ll Mix it myself
  13. Studio Mix
  14. DSP Processing
  15. It’s Mixed, Now What?

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Patrick Winters has been working in sound design for 30 years and teaching sound design for 12 years. He has personal experience working on major motion pictures as well as creating his own short films, stretching minimal budgets to get the best sound tracks possible.