1st Edition
Talking to Artists / Talking to Programmers How to Get Programmers and Artists Communicating
For Artists:
Chapter 1 Making Sense.
Chapter 2 Working Together.
Chapter 3 The Way We Think.
Chapter 4 Providing Feedback.
Chapter 5Taking Feedback.
Chapter 6 Giving It Back.
Chapter 7 Professional Courtesy.
Chapter 8 Danger Signs.
Chapter 9 Mending Fences.
Chapter 10 Eating Crow.
Chapter 11 Artist. Programmer Dictionary.
For Programmers:
Chapter 1 Making Sense.
Chapter 2 Working Together.
Chapter 3 The Way We Think.
Chapter 4 Providing Feedback.
Chapter 5 Taking Feedback.
Chapter 6 Giving It Back.
Chapter 7 Professional Courtesy.
Chapter 8 Danger Signs.
Chapter 9 Mending Fences.
Chapter 10 Eating Crow.
Chapter 11 Programmer Artist Dictionary.
Biography
Wendy Despain is a video game writer and narrative designer with more than a decade of experience spearheading digital media projects. She has worked with teams around the world as a team leader, designer and consultant on console and PC games, mobile apps, online experiences, alternate reality games (ARG) and augmented reality. Some of her credits include an ARG for Gene Roddenberry’s Andromeda, Jetset Secrets on Facebook, and Fusion Fall from Cartoon Network. She’s currently teaching teambuilding and production strategies at SMU Guildhall in Plano, TX. Her other books include:
- Professional Techniques for Videogame Writing
- Writing For Videogame Genres: From FPS to RPG
- 100 Principles of Game Design






