1st Edition

The Animator’s Sketchbook How to See, Interpret & Draw Like a Master Animator

By Tony White Copyright 2017
328 Pages 88 B/W Illustrations
by CRC Press

328 Pages
by CRC Press

328 Pages 88 B/W Illustrations
by CRC Press

The Animator’s Sketchbook will teach students of animation how to improve their work through observation and drawing. It will show readers how to access their inner "animator." With over 60 different gesture and drawing exercises, this book enhances vision, analysis, understanding, and the core skills required to become a master animator. Filled with extensive practice pages, Tony White’s... Read more

Foreword. Preface. Getting Started. Finalize Your Own Turnaround Model Sheet. Key Positions. Breakdown Positions. Anticipation. The Difference between Thumbnail & Gesture Drawings. Pose & Silhouette. The Importance of Silhouette. Balance. Form. Sequential Action. Achieving Weight. Framing. Perspective. Light & Shade. Strength of Line. Storyboarding. Final Storyboarding Exercise.

Biography

Tony White is a British Academy Award-winning animation director, animator, author & educator. At the beginning of his career, he studied advanced animation techniques with some of the finest masters of the art-form. Specifically: Ken Harris (original lead animator of Bugs Bunny, Roadrunner, etc.), Art Babbit (original lead animator on Pinocchio, Fantasia, etc.) and Richard Williams (3 times Oscar winner and author of The Animator's Survival Kit). Tony is currently Senior Instructor for the AIE-Seattle/Seattle Schools District 'Skills Center' program and creator of online 2D animation content for AIE in Australia. Tony is passionately committed to seeing a return of innovative, top-draw traditional 2D animated filmmaking in the USA. To help realize this dream, Tony has launched the annual ‘DRAWTASTIC’ Festival of Drawing & animation in Seattle, as well as started work on his unique & personal movie project, ‘CULPEPER’. Tony's best-selling animation books include: The Animator's Workbook; Animation from Pencils to Pixels ~ Classical Techniques for Digital Animators; How To Make Animated Films, Jumping Through Hoops: The Animation Job Coach and The Animator's Notebook.