The Art of Image Processing with Java: 1st Edition (Hardback) book cover

The Art of Image Processing with Java

1st Edition

By Kenny A. Hunt

A K Peters/CRC Press

300 pages

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Hardback: 9781568817170
pub: 2010-11-08
eBook (VitalSource) : 9780429108471
pub: 2016-04-19
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While most other image processing texts approach this subject from an engineering perspective, The Art of Image Processing with Java places image processing within the realm of both engineering and computer science students by emphasizing software design. Ideal for students studying computer science or software engineering, it clearly teaches them the fundamentals of image processing. Accompanied by rich illustrations that demonstrate the results of performing processing on well-known art pieces, the text builds an accessible mathematical foundation and includes extensive sample Java code. Each chapter provides exercises to help students master the material.


I was both surprised and intrigued by [the author’s] use of beautiful and historically significant artistic imagery for illustrations throughout the book. … In example after example, Hunt demonstrates how effective such imagery can be in illuminating the principles that he is trying to convey. … this book does an excellent job of covering much of colour theory, with clear descriptions and effective diagrams and illustrations … this book has an excellent structure, hitting most of the subjects inherent in the handling of digital images within a computer graphics context. … I would highly recommend The Art of Image Processing with Java to anyone wishing to obtain a broad and practical knowledge of the science of handling digital images. … I would recommend this book to any computer science faculty member desiring to create a second graphics course that could be introduced at the sophomore or junior level, prior to the 3-D computer graphics course.

—Donald H. House, Journal of Mathematics and the Arts, March 2012

I found the details fascinating. … the style of the book is friendly and it is easy to read. … a good [and] very basic introduction to image processing…

—David Conrad, IProgrammer, October 2011

The Art of Image Processing with Java is a guide to using the common web application Java in filing and archiving vast amounts of digital photographs for later use or use in other applications. From processing digital images based on light, color, and more, Kenny Hunt gives a complete and comprehensive guide and overview of just what Jave can do with plenty of advanced techniques on editing and alterations as well as compression. The Art of Image Processing with Java is a strongly recommended guide for anyone who wants to use the application to its fullest.

Midwest Book Review, January 2011

Table of Contents


What Is Digital Image Processing?

Why Digital Image Processing?

Optics and Human Vision


Camera Optics

Human Visual System

Digital Images



Digital Images



Digital Images in Java


Image Structure

Java’s Imaging Library

Point Processing Techniques


Rescaling (Contrast and Brightness)

Lookup Tables

Gamma Correction

Pseudo Coloring

Histogram Equalization

Arithmetic Image Operations

Logical Image Operations

Alpha Blending

Other Blending Modes

Regional Processing Techniques





Edge Enhancement

Rank Filters

Template Matching and Correlation

Geometric Operations

Affine Transformations

Custom Implementation

Nonlinear Transformations

Image Printing and Display




Random Dithering

Dithering Matrices

Error Diffusion Dithering

Color Dithering

Frequency Domain


Image Frequency

Discrete Cosine Transform

Discrete Fourier Transform


Image Compression


Run Length Coding

Hierarchical Coding

Predictive Coding

JPEG Case Study

GIF Case Study

Digital Data Embedding

Morphological Image Processing


Component Labeling

Dilation and Erosion

Opening and Closing

Component Representation

Component Features

Image Segmentation

Advanced Programming




Appendix A: Floating Point Rasters

Appendix B: Scanners



Exercises appear at the end of each chapter

About the Author

Kenny Hunt got a pretty quick start at signal processing and engineering. He built his first crystal radio set at the age of 11 so that he could listen to St. Louis Cardinals baseball games at night hiding under the covers of his bed. Although he aspired to become a famous artist, economic realities and the possession of a disadvantaged skill set pushed him in another direction. He went on to obtain a B.S. in Electrical Engineering from the Southern Illinois University at Edwardsville and confesses to skipping classes in favor of Thursday afternoon Cardinal baseball games at Bush Stadium. After working as an electrical engineer for seven years, he went on to acquire a Ph.D. in Computer Science from the University of Iowa. Dr. Hunt now teaches in the undergraduate Computer Science program as well as the Masters of Software Engineering program at the University of Wisconsin-La Crosse.

Subject Categories

BISAC Subject Codes/Headings:
COMPUTERS / Computer Graphics
COMPUTERS / Programming Languages / General