1st Edition
The Complete Guide to Videogame Performance Directing Place, Time, Action
Foreword by Judith Weston
Acknowledgements
Introduction: Crying to the Virtual Gods: CD-ROMS
1. Beyond the Ones and Zeros
2. Three Indispensable Tools: Place, Time, Action
3. Finding Spine and Subtext
4. Analyzing the Script
5. Working with Actors
6. The Director’s Most Important Job
7. Casting the Videogame
8. Workshop and Rehearsal
9. Directing in the Volume
10. Directing in the Voiceover Booth
11. Surviving and Thriving as a Videogame Performance Director
Appendix A: Sound and Movement Warmup
Glossary of Terms
Biography
Tom Keegan trained as an actor, movement artist, and director, performing in theaters throughout the US and Europe. He worked in animation at Hanna‑Barbera Studios and Universal Cartoon Studios before transitioning to videogames in 1998, where he has performance‑directed some of the most popular and successful videogames of the last 25 years. His award‑winning work includes AAA franchises such as Battlefield, Wolfenstein, Call of Duty, Resident Evil, Need for Speed, Dead Rising, and Walking Dead: Saints and Sinners. He received a BAFTA nomination for his work on Wolfenstein: The New Colossus. He is best known for his direction on Jedi: Fallen Order, Jedi: Survivor, and Indiana Jones and the Great Circle. Throughout the year, Tom offers classes in acting and directing through his company, TomK Studios. www.tomkeegan.net
“The Complete Guide to Videogame Performance Directing: Place, Time, Action is an invaluable resource to learn the magic Tom Keegan delivers in his direction. Now you don’t have to be on set to access it — you can literally have it at your fingertips.” – Troy Baker, BAFTA Nominated Actor, Videogame Performance Director






