1st Edition

The Design Studio Method Creative Problem Solving with UX Sketching

By Brian Sullivan Copyright 2016
200 Pages
by Routledge

200 Pages
by Routledge

200 Pages
by Routledge

The struggle with balancing creative products that are innovative, technically feasible, and financially sound is one designers and web professionals go through every day. The Design Studio Method is a creative problem solving process that allows you to quickly generate ideas, evaluate them, and reach consensus, achieving that balancing act. Brian Sullivan’s The Design Studio Method gives... Read more

Chapter 1: Book Overview

Chapter 2: Creative Thinking in a Design Studio

Chapter 3: Creative Thinking with Sketches

Chapter 4: Critical Thinking in a Design Studio

Chapter 5: Controlling Conversations in a Design Studio

Chapter 6: Design Studio Method Overview

Chapter 7: Determining the Need

Chapter 8: Defining Your Design Problem

Chapter 9: Assigning Roles and Responsibilities

Chapter 10: Performing User and Design Research

Chapter 11: Generate Sketches Separately

Chapter 12: Evaluating Sketches as a Team

Chapter 13: Voting On the Best Ideas

Chapter 14: Producing a Final Mockup

Chapter 15: Presenting Your Mockups (Or Selling Your Vision to Everyone)

Chapter 16: Working With Remote People

Chapter 17: Storing Your Work to Revisit Later

Chapter 18: Next Steps

Biography

Brian Sullivan is the Director of UX Testing and Research for Tonic3. In his practice, Brian is called upon to facilitate Design Studio Workshops, Brainstorming Sessions, Design Walkthroughs, UX Inspections, and Usability Testing. Brian is the founder of the Big Design Conference, where experts talk on design, usability, and strategy. Brian founded the Big Design Workshops series in 2009, where he teaches UX topics, such as Collaborative Sketching with Design Studios, UX Inspections, and a Usability Boot Camp. Brian is the President of the Dallas User Experience Professionals organization, which meets monthly in Dallas. Brian is a thought leader, who frequently speaks at industry events like SxSW Interactive, UXPA International, IA Summit, Boston UXPA, and Big Design Conference.

"This book has a strong how-to-do-it perspective; software application and Web designers can follow this page-by-page and be successful. The best part is the liberal illustrations with exactly the kind of sketches the book promotes." Rex Hartson, Professor Emeritus, Computer Science, Virginia Tech