The Digital Gaming Handbook  book cover
1st Edition

The Digital Gaming Handbook

  • Available for pre-order. Item will ship after July 15, 2020
ISBN 9780367513764
July 15, 2020 Forthcoming by CRC Press
432 Pages - 127 B/W Illustrations

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Book Description

Covers state-of-the-art in video and digital game research and development from traditional to emerging elements of gaming across multiple disciplines. Chapters will be presented with applicability across all gaming platforms over a broad range of topics from game content creation through game play at a level accessible for the professional game developer while being deep enough to provide a valuable reference of the state-of-the-art research in this field.

Key Selling Points:

  • International experts share their research and experience in game development and design
  • Provided readers with Inside perspectives on the cross-disciplinary aspects of the industry
  • Includes retrospective as well as forward looking examinations of gaming

Table of Contents

Chapters by leading experts on the fundamentals as well as emerging theory and technology with topics including:• Player experience and game design• Automatic content generation and game programming techniques• Simulation and Storytelling• Virtual Reality• Audio and sound design• Game Aesthetics and Ontology of games • Serious games and games for health• Mobile gameplay• Spatial game structure and level design• Game production

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Dr. Roberto Dillon is a leading game studies educator with more than fifteen years’ experience in the field of game design and development.