The Digital Gaming Handbook: 1st Edition (Paperback) book cover

The Digital Gaming Handbook

1st Edition

Edited by Roberto Dillon

CRC Press

432 pages | 127 B/W Illus.

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Paperback: 9780367513764
pub: 2020-07-15
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Hardback: 9780367223847
pub: 2020-07-15
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Description

Covers state-of-the-art in video and digital game research and development from traditional to emerging elements of gaming across multiple disciplines. Chapters will be presented with applicability across all gaming platforms over a broad range of topics from game content creation through game play at a level accessible for the professional game developer while being deep enough to provide a valuable reference of the state-of-the-art research in this field.

Key Selling Points:

  • International experts share their research and experience in game development and design
  • Provided readers with Inside perspectives on the cross-disciplinary aspects of the industry
  • Includes retrospective as well as forward looking examinations of gaming

Table of Contents

Chapters by leading experts on the fundamentals as well as emerging theory and technology with topics including:• Player experience and game design• Automatic content generation and game programming techniques• Simulation and Storytelling• Virtual Reality• Audio and sound design• Game Aesthetics and Ontology of games • Serious games and games for health• Mobile gameplay• Spatial game structure and level design• Game production

About the Editor

Dr. Roberto Dillon is a leading game studies educator with more than fifteen years’ experience in the field of game design and development.

Subject Categories

BISAC Subject Codes/Headings:
COM000000
COMPUTERS / General
COM012040
COMPUTERS / Programming / Games