1st Edition
The Fundamentals of Video Game Literacy Theory, Practice, and Aesthetics
1. Introduction
2. Key Terms
3. Reading Game Design
4. Interfacing with Games
5. Other Models of Meaning-Making for Video Games
6. Layered Literacy, Part 1: Diegesis, Mimesis, Methexis
7. Layered Literacy, Part 2: Sense-Making
8. Layered Literacy, Part 3: Meaning-Making
9. Narrative
10. Perspective-Taking
11. Instantiation and Characterization
12. Expressivity
13. Glitches, Cheating, and Metagame
14. Ideology and Ethics
Index
Biography
Ryan Zhao is an independent researcher and lecturer specializing in video game literacy. After achieving his MS in the psychological sciences, he has worked for almost a decade in the video game industry, performing research and marketing roles for Nintendo and Xbox, and he has more than a decade of critical work through podcasts and publications Cane and Rinse, Sound of Play, and Play;Write.






