1st Edition

The Game Designer’s Guide to Creating Licensed Tabletop Games

By James Sheahan Copyright 2026
200 Pages 30 Color Illustrations
by CRC Press

200 Pages 30 Color Illustrations
by CRC Press

200 Pages 30 Color Illustrations
by CRC Press

This book explains the steps in creating a licensed tabletop game and the factors which influence its design using examples, including the designer’s first-hand experience of converting the Fallout videogames into Fallout: Wasteland Warfare . Converting an existing property, such as a videogame or film, into a tabletop game provides all the challenges of tabletop design whilst adding many... Read more

Preface

Acknowledgements

1. Introduction: Where to Start Designing and Obtaining a Licence

2. Boundaries: The Design Space Lies within the Boundaries

3. Setting: The Setting Describes the What but Not the How

4. Converting to Tabletop: Adapting to a New Format

5. Game Mechanics: Conveying the Setting through Gameplay

6. Conclusion: Final Advice

Index

Biography

James Sheahan is a game designer with over 28 years’ experience working on video games, tabletop games, gamification, experiential games, escape rooms, ad campaigns, and more.  James has worked across almost all game genres and platforms, original and licensed IP (including Star Wars and Fallout), and many of the largest global brands.