1st Edition
The Game Designer’s Guide to Creating Licensed Tabletop Games
By James Sheahan
Copyright 2026
200 Pages
30 Color Illustrations
by
CRC Press
200 Pages
30 Color Illustrations
by
CRC Press
200 Pages
30 Color Illustrations
by
CRC Press
Also available as eBook on:
This book explains the steps in creating a licensed tabletop game and the factors which influence its design using examples, including the designer’s first-hand experience of converting the Fallout videogames into Fallout: Wasteland Warfare .
Converting an existing property, such as a videogame or film, into a tabletop game provides all the challenges of tabletop design whilst adding many... Read more
Preface
Acknowledgements
1. Introduction: Where to Start Designing and Obtaining a Licence
2. Boundaries: The Design Space Lies within the Boundaries
3. Setting: The Setting Describes the What but Not the How
4. Converting to Tabletop: Adapting to a New Format
5. Game Mechanics: Conveying the Setting through Gameplay
6. Conclusion: Final Advice
Index
Biography
James Sheahan is a game designer with over 28 years’ experience working on video games, tabletop games, gamification, experiential games, escape rooms, ad campaigns, and more. James has worked across almost all game genres and platforms, original and licensed IP (including Star Wars and Fallout), and many of the largest global brands.






