1st Edition
The Laws of the Game A Game Studies Book about Soccer
Acknowledgements
Introduction
Chapter 1: The Universal Game Around the World
Chapter 2: The Beautiful Rule
Chapter 3: Can Football Be Automated? Data, Intelligence, and Play
Chapter 4: Possibility Space
Chapter 5: The Midfield
Chapter 6: Football is a game of emergence. Or is it?
Chapter 7: Games within the game: football and metagaming
Chapter 8: Dark play
Chapter 9: Platforms
Coda
Bibliography
Index
Biography
Miguel Sicart is a Professor at the IT University of Copenhagen, where he is currently the Head of the Center for Digital Play.
Bo Kampmann Walther is an Associate Professor at the Department of Design, Media, and Educational Science, University of Southern Denmark, Denmark.
"I know video games and I know football, but until I'd read The Laws Of The Game I'd never thought about either of them quite like this before. Viewing the sport through the lens of game design, rather than decades of accrued personal and cultural baggage, let me see football--and the offside law--in a whole new light."
Luke Plunkett, Aston Villa tragic (and co-founder of video game website Aftermath).
"The Laws of the Game is a timely, insightful and incredibly useful book for anyone who wants to better understand how the most popular sport in the world is designed, played and consumed. Sicart and Walther work tirelessly on and off the pitch, both close reading selected key moments of football and providing detailed historical, cultural and economic contexts for their readings. Be careful - reading this book may permanently change how you play, watch and study football."
Olli Sotamaa, Professor of Game Culture Studies, Tampere University.






