1st Edition

The Muse of Coding Computer Programming as Art

By Richard Garfinkle Copyright 2024
    304 Pages 16 B/W Illustrations
    by Chapman & Hall

    304 Pages 16 B/W Illustrations
    by Chapman & Hall

    304 Pages 16 B/W Illustrations
    by Chapman & Hall

    This book gives students and experienced programmers a way to see coding as an art and themselves as artists whose personal views, experiences, and ways of thinking can make their programs better for themselves and their users.

    This book shows in a good-humored and sympathetic way how the artistic and practical sides of programming are the same, delving into the methods of coding, the history of art, and the ways in which artists and audiences interact and benefit each other.

    Not confined to a single language or style of coding, this book provides a widely applicable framework for people to learn what languages and styles work best for them at present and as the field evolves. It can be used as a classroom text or for personal study and enrichment.

    Section I: Everything Humans Do Is Art

    1. All Art Everywhere since Time Began

    2. What Programming Does Best

    3. User as Audience

    4. Programmer as Artist

    5. The Five Programming Actions as Techniques

    6. Languages as Materials

    Section II: Too Much Information

    7. Information Theory

    8. Human Perception and Measurement

    9. Data as Information at a Distance

    10. Data Structures as Architecture and Furniture for Data

    11. Functions and Objects

    12. Interfaces: Creating Shapes, Flows, and Empty Spaces

    13. Practice, Experimentation, and Playing with Possibility

    14. Artworks and Human Needs

    15. Combining Coding with Other Arts

    Section III: Foreground: Artist’s Life

    16. What Is Needed?

    17. What Do You Enjoy Making?

    18. Working Alone

    19. Working with Others

    20. Clients and Audiences

    21. Support Network

    22. Making Money

    23. Intellectual Property

    24. Art as Life

    Biography

    Richard Garfinkle is a computer programmer and author of science and math popularizations and science fiction and fantasy novels. He is married to a visual artist. Richard attended the University of Chicago and majored in mathematics. He has been programming since the era of punch cards and paper tapes.