1st Edition

The Player's Power to Change the Game Ludic Mutation

By Anne-Marie Schleiner Copyright 2017
160 Pages
by Routledge

160 Pages
by Routledge

In recent decades, what could be considered a gamification of the world has occurred, as the ties between games and activism, games and war, and games and the city grow ever stronger. In this book, Anne-Marie Schleiner explores a concept she calls 'ludic mutation', a transformative process in which the player, who is expected to engage in the preprogramed interactions of the game and accept its... Read more
Introduction: The Player's Power to Change the Game, 1. Lightness of Digital Doll Play, 2. Modding: Cross-Over Mutation and Unwelcome Gifts, 3. Activist Game Rhetoric: Clockwork Worlds, Broken Toys, and Harrowing Missions, 4. City as Military Playground: Contested Urban Terrain, 5. Toys of Biopolis, 6. A Tactical Sketchbook for Ludic Mutation, Bibliography Index

Biography

Anne-Marie Schleiner is engaged in gaming and media culture in a variety of roles as a critic, theorist, activist, artist, and designer. She has exhibited in international galleries, museums and festivals. Documentation of her performative culture work is available on the Video Data Bank. She holds a doctorate in Cultural Analysis from the University of Amsterdam. She has taught at universities in the United States, Mexico, and Singapore, and is a Lecturer in Design at the University of California, Davis.