1st Edition

The Pocket Mentor for Video Game Writers

By Anna Megill Copyright 2024
164 Pages 15 B/W Illustrations
by CRC Press

164 Pages 15 B/W Illustrations
by CRC Press

164 Pages 15 B/W Illustrations
by CRC Press

Want to become a writer in the games industry? Then this is the book is for you. Award-winning game writer Anna Megill provides all the essential information and guidance you need to understand the industry and get your foot on the ladder. The book explains in simple, clear language exactly what a beginner needs to know about education requirements, finding job opportunities, applying for... Read more

Meet Your Mentor

Chapter 1: The Basics

Chapter 2: Wise Up

Chapter 3: On the Hunt

Chapter 4: Introduce Yourself

Chapter 5: Resume Speaking

Chapter 6: Showcase Your Work

Chapter 7: In the Spotlight

Chapter 8: Time to Shine

Chapter 9: The Dotted Line

Chapter 10: Press Start

Chapter 11: Hurdles

Chapter 12: Running the Show

Chapter 13: Making the Team

Chapter 14: Document Everything

Chapter 15: Exit Stage Right

Chapter 16: On the Road

Chapter 17: Wrap It Up

Biography

Anna Megill is an award-winning game writer and industry veteran with experience writing primarily for modern AAA games. In her nearly two decades of game development, Anna has worked for some of the top studios around the world, such as Ubisoft, Arkane, Remedy, and Square Enix. A longtime advocate for marginalized voices in games, she provides resources and advice to aspiring writers through her website. Anna currently works at Playground Games on their upcoming Fable game.