1st Edition
The Rise of the Roguelite Inside a Gaming Phenomenon
Acknowledgements
Editor Biography
List of Contributors
1) Introduction: The Rise of the Roguelite
James Cartlidge
2) When Darwin Met Lovecraft: Generating Mystery and Discovery in The Curious Expedition
Mark Johnson
3) What Makes a Good Roguelite?
Marc Dolgin
4) Roguelites and the Problem of Ludonarrative Dissonance
Leonardo Codamo
5) Players’ Will and Characters’ Deeds: Agency and Legacy
Robert Seddon
6) The Chain of Power: Foucault’s Philosophy and Vampire Survivors-like Roguelites
James Cartlidge
7) Historicising the Roguelite: The Legacy of Neoliberalism and the Dawn of Social Media
Steven Harvie
8) Edit Wands Always: Experimentation, Modding and Metagaming in Noita
Andrew Bailey
9) Simulation Gaps, Failures, and the Potential for Queer Game Design
Xavier Ho
10) Roguelites, Romance, and the Power of Genre-Bending in Boyfriend Dungeon
Christine Tomlinson
11) Hades, the Queerness of Roguelites, and the Recursivity of Trauma
Katerina von Campe
Appendix. Roguelike Research: A Short Introduction and Guide
Glossary
Index
Biography
James Cartlidge is a post-doctoral researcher with a background in philosophy, specializing in phenomenology, existentialism, post-structuralism, and the philosophy of video games and virtual worlds. He has held fellowships at the Slovak Academy of Sciences (Bratislava), the Institute for Human Sciences (IWM, Vienna), the Vita-Salute San-Rafaelle University (Milan), and teaching positions at the Central European University (Vienna), and the Eötvös Loránd University (ELTE, Budapest).






