1st Edition

The Routledge Companion to Imaginary Worlds





ISBN 9781138638914
Published October 4, 2017 by Routledge
446 Pages

USD $260.00

Prices & shipping based on shipping country


Preview

Book Description

This companion provides a definitive and cutting-edge guide to the study of imaginary and virtual worlds across a range of media, including literature, television, film, and games. From the Star Trek universe, Thomas More’s classic Utopia, and J. R. R. Tolkien’s Arda, to elaborate, user-created game worlds like Minecraft, contributors present interdisciplinary perspectives on authorship, world structure/design, and narrative. The Routledge Companion to Imaginary Worlds offers new approaches to imaginary worlds as an art form and cultural phenomenon, explorations of the technical and creative dimensions of world-building, and studies of specific worlds and worldbuilders.

Table of Contents

About the Contributors



Preface



Acknowledgments



Part 1   Content and Story



1. Locations and Borders Gerard Hynes



2. The Hero’s Journey Lily Alexander



3. Invented Languages Dimitra Fimi and Andrew Higgins



4. Invented Cultures Mark J. P. Wolf



5. Backstory Benjamin J. Robertson



6. Narrative Fabric Mark J. P. Wolf



7. Saviors Mark J. P. Wolf



8. Portals Jennifer Harwood-Smith





Part 2   Form and Structure



9. World Design Mark J. P. Wolf



10. Ontological Rules Marie-Laure Ryan



11. World Completeness Benjamin J. Robertson



12. World Consistency Rodrigo Lessa and João Araújo



13. Geography and Maps Gerard Hynes



14. History and Timelines Benjamin J. Robertson



15. Mythology Lily Alexander



16. Philosophy Edward Castronova



17. Transmediality Lars Konzack



18. World-Building Tools David Langdon





Part 3   Types of Worlds



19. Island Worlds Ian Kinane



20. Underground Worlds Peter Fitting



21. Planets Jennifer Harwood-Smith



22. Utopias and Dystopias Peter Sands



23. Uchronias, Alternate Histories, and Counterfactuals George Carstocea



24. Virtual Worlds Mark J. P. Wolf



25. Interactive and Participatory Worlds Matthew Freeman





Part 4   Authorship and Reception



26. Subcreation Lars Konzack



27. Authorship Jessica Aldred



28. Reboots and Retroactive Continuity William Proctor



29. Canonicity William Proctor



30. Escapism Lars Konzack



31. Genre Lily Alexander



...
View More

Editor(s)

Biography

Mark J. P. Wolf is a Full Professor in the Communication Department at Concordia University, Wisconsin, USA. His books include Abstracting Reality, The Medium of the Video Game, Virtual Morality, The Video Game Explosion, Myst and Riven: The World of the D'ni, Before the Crash, Encyclopedia of Video Games, Building Imaginary Worlds, The LEGO Studies Reader, Video Games Around the World, and Revisiting Imaginary Worlds. He is also the founder of the Imaginary Worlds book series. With Bernard Perron, he is the co-editor of The Video Game Theory Reader 1 and 2, and the Landmark Video Game book series.