The Routledge Companion to Mobile Media Art: 1st Edition (Hardback) book cover

The Routledge Companion to Mobile Media Art

1st Edition

Edited by Larissa Hjorth, Adriana de Souza e Silva, Klare Lanson


568 pages

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Hardback: 9780367197162
pub: 2020-06-15
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In this companion, a diverse, international, and interdisciplinary group of contributors and editors examine the rapidly expanding, far-reaching field of mobile media as it intersects with art across a range of spaces—theoretical, practical and conceptual.

As a vehicle for, and of, the everyday, mobile media is recalibrating the relationship between art and digital networked media, and reshaping how creative practices such as writing, photography, video art and filmmaking are being conceptualized and practised. In exploring these innovations, The Routledge Companion to Mobile Media Art pulls together comprehensive, culturally-nuanced and interdisciplinary approaches; considerations of broader media ecologies and histories and political, social, and cultural dynamics; and critical and considered perspectives on the intersections between mobile media and art.

This book is the definitive publication for researchers, artists, and students interested in comprehending all the various aspects of mobile media art, covering digital media and culture, internet studies, games studies, anthropology, sociology, geography, media and communication, cultural studies and design.

Table of Contents

Mobile Media Art: An Introduction

Klare Lanson, Adriana de Souza e Silva, and Larissa Hjorth

SECTION ONE: Forerunning Mobile Media Art

    1. Making Mobile Connections: Golan Levin in Conversation with Klare Lanson
    2. Magic Spectacles and Portable Boxes: Notes Toward a Media Archaeology of Mobile Media
    3. Erkki Huhtamo

    4. Mobile Art: From the WAP Promises to the App Bubbles
    5. Giselle Beiguelman

    6. From Early Soundings to Locative Listening in Mobile Media Art
    7. Cat Hope

      SECTION TWO: Mobile Media Art Practice

    8. Uncomfortable Interactions: Blast Theory’s Matt Adams in Conversation with Rowan Wilken
    9. Mobile Listening, Disruptive Ambient Music and Public Art Projects in Madrid
    10. Amparo Lasen and Massimiliano Casu

    11. Performing with the Aether: An Aesthetics of Tactical Feminist Practice
    12. Nancy Mauro-Flude

    13. "Amplify your Feminism:" Social Media and Feminist Locative Art
    14. Caitlin McGrane

      SECTION THREE: Hybrid Realities

    15. Sounding Place: Teri Rueb in Conversation with Adriana de Souza e Silva
    16. Historicizing Hybrid Spaces in Mobile Media Art
    17. Adriana de Souza e Silva and Ragan Glover-Rijkse

    18. Algorithmic Gardening: Questions of Mobility, Hybridity and Infrastructure
    19. Shannon McMullen and Fabian Winkler

    20. Back into the Locative: Theory and Practice in Urban Augmented Reality, 1999–2016
    21. Joshua McWhirter

    22. URBAN APPOINTMENT: A Possible Rendez-Vous with the City (HUMO)
    23. Brian Massumi

      SECTION FOUR: Selfies

    24. Salutations to the Selfie: Kate Durbin in Conversation with Klare Lanson
    25. Gendered Art, Work, and Self-Representation: A Comparative Analysis of Camera-Phonographic and Painted Self-Portraits
    26. Chelsea Butkowski and Lee Humphreys

    27. When the Face is Data
    28. Theresa M. Senft

    29. Selfies and Dronies as Relational Political Practices
    30. Grant Bollmer

      SECTION FIVE: Play and Games

    31. Mobilizing Audience and Playful Disobedience: pvi collective’sKelli McCluskey and Steve Bull in Conversation with Klare Lanson
    32. Mobile Mapping and Play
    33. Sybille Lammes and Clancy Wilmott

    34. Tapping in: Playful Mobile Media Art in Australia
    35. Hugh Davies and Will Balmford

    36. Ambient Play and Background Gaming: Reflecting on Quotidian Creative Practices
    37. Ingrid Richardson

    38. Re-imagining Bushland Settings Through Location-based AR Mobile Gameplay
    39. Matthew Riley, Troy Innocent, and Rowan Wilken

      SECTION SIX: Co-Design and Space

    40. Listening to Circumstance: Duncan Speakman in Conversation with Klare Lanson
    41. Inventive Approaches to Data Tracking in More-Than-Human Worlds
    42. Jacina Leong, Larissa Hjorth and Jaz Hee-Jeong Choi

    43. Open Prototyping: A Framework for Combining Art and Innovation in the IoT and Smart Cities
    44. Drew Hemment, Joanna Bletcher, and Saskia Coulson

    45. TrojanHorse: An (Incomplete) Lexicon of Art on Wheels
    46. Gretchen Coombs

    47. Understanding Mobile Media Through Codesign Workshops
    48. Fumitoshi Kato

      SECTION SEVEN: Sensing New Visualities

    49. Future Everything, all the Time: Drew Hemment in Conversation with Klare Lanson
    50. Mobile Photography and Artistic Activism in the "Instagram" Museum
    51. Daniel Palmer

    52. Mobile Street Photography: Continued, Collective and Contested Decisive Moments
    53. Edgar Gomez Cruz

    54. Shanzhai: Affective Assemblages and Technovisuality
    55. Helen Grace, 葛海崙

    56. Platform Poetics: Emile Zile in Conversation with Klare Lanson
    57. SECTION EIGHT: Performing the Mobile

    58. Collective Chaos and Joyful Mobility: Charlie Todd in Conversation with Klare Lanson
    59. Mobile Films as Mobile Art: More than Textual
    60. Marsha Berry

    61. Mobile Cinematic VR—MCVR
    62. Max Schleser

    63. Wearing Data: Intentions and Tensions of Art and Design in Performance using Wearables
    64. Camille Baker

    65. Networked Experience and Continual Re-orientation
    66. Martin Rieser

      SECTION NINE: Urban Interventions

    67. Becoming Alexa: Lauren McCarthy in Conversation with Jacina Leong
    68. Quotidian Record:The Musical Interpretation of Mobile Phone Location Data
    69. Brian House

    70. The City as Performative Object
    71. PolakVanBekkum

    72. Encontros: An Artwork on Borders and Networked Mobilities
    73. Luisa Paraguai and Gilbertto Prado

    74. Critical and Creative Approaches to Digital Cultural Heritage with Augmented Reality
    75. Victoria Szabo

      SECTION TEN: Critical Making and Future Directions

    76. Doing Critical Creative Practice and Social Research: Kat Jungnickel in Conversation with Larissa Hjorth
    77. Mobile LIDAR Mediality as Artistic Anti-Environment
    78. Julia M. Hildebrand and Mimi Sheller

    79. XR: Crossing and Interfering Artistic Media Spaces
    80. Nanna Verhoeff and Paulien Dresscher

    81. One Good Death: Tactile, Haptic and Empathic Codesign for End-of-life Experience
    82. Leah Heiss, Matiu Bush, and Marius Foley

    83. Playful Resistance of Data Futures

Larissa Hjorth and Sam Hinton

About the Editors

Distinguished Professor Larissa Hjorth is a creative practitioner, digital ethnographer and director of the Design & Creative Practice ECP Platform at RMIT University. Hjorth has published over 100 publications on mobile media studies—recent publications include Haunting Hands (with Cumiskey 2017), Understanding Social Media (with Hinton, 2nd Edition 2019), Creative Practice Ethnographies (with Harris, Jungnickel and Coombs 2020) and Ambient Play (with Richardson 2020).

Professor Adriana de Souza e Silva is the Director of the Mobile Gaming Research Lab at Department of Communication at North Carolina State University (NCSU). Dr. de Souza e Silva is the co-editor and co-author of several books, including Net-Locality: Why location matters in a networked world (with Gordon 2011), Mobile interfaces in public spaces: Control, privacy, and urban sociability (with Frith 2012), Mobility and locative media: Mobile communication in hybrid spaces (with Sheller 2014), and Hybrid Play (with Glover-Rijkse 2020).

Klare Lanson is a performance poet and artist researcher. Recent collaborative and interdisciplinary art projects are #wanderingcloud (2012–2015), Commute (2013–2016), and mobile art ethnography TouchOn/TouchOff (2017). Publications include Digital Cultures & Society (2019), Min-a-rets Poetry Journal (2018) (2002), Cordite Poetry Review, Overland Journal, Realtime Arts, and she was also co-editor of the 40-year old Australian literary anthology Going Down Swinging.

About the Series

Routledge Media and Cultural Studies Companions

Routledge Media and Cultural Studies Companions offer thorough, high-quality surveys and assessments of the major topics in the fields of media and cultural studies. All entries in each companion are specially commissioned and written by leading scholars in the field. Clear, accessible, and cutting-edge, these companions are the ideal resource for advanced undergraduates, postgraduate students, and researchers alike.

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Subject Categories

BISAC Subject Codes/Headings:
ART / Digital
SOCIAL SCIENCE / Media Studies