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The Routledge Handbook of Remix Studies and Digital Humanities



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ISBN 9780367361426
March 5, 2021 Forthcoming by Routledge
584 Pages 94 B/W Illustrations

 
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Book Description

In this comprehensive and highly interdisciplinary companion, contributors reflect on remix across the broad spectrum of media and culture, with each chapter offering in-depth reflections on the relationship between remix studies and the digital humanities.

The anthology is organized into sections that explore remix studies and digital humanities in relation to topics such as archives, artificial intelligence, cinema, epistemology, gaming, generative art, hacking, pedagogy, sound, and VR, among other subjects of study. Selected chapters focus on practice-based projects produced by artists, designers, remix studies scholars, and digital humanists. With this mix of practical and theoretical chapters, editors Navas, burrough and Gallagher offer a tapestry of critical reflection on the contemporary cultural and political implications of remix studies and the digital humanities, functioning as an ideal reference manual to this evolving area of study across the arts, humanities, and social sciences. 

This book will be of particular interest to students and scholars of digital humanities, remix studies, media arts, information studies, interactive arts and technology, and digital media studies.

Table of Contents

Introduction
Eduardo Navas, Owen Gallagher, xtine burrough

Part I
Epistemology and Theory
1. A Brief History of Remix: From Caves to Networks
        Giancarlo F. Frosio
2. The More Things Change: Who Gets Left Behind As Remix Goes Mainstream?
        Fernanda R. Rosa, Maggie Clifford, Aram Sinnreich
3. Experiments in Performance, Identity, and Digital Space: 48 Mystory Remixes, Remixed
        Lyndsay Michalik Gratch
4. Production Plus Consumption: Remix and the Digital Humanities
        Virginia Kuhn
5. Immersive Feminist Remix: An Affect Dissonance Methodology
        Karen Keifer-Boyd
6. Versioning Buddhism: Remix and Recyclability in the Study of Religion
        Seth M. Walker
7. Monster Theory 2.0: Remix, the Digital Humanities, and the Limits of Transgression
        Megen de Bruin-Molé
8. Samping New Literacies: Remix Studies and Digital Humanities in a Cross-disciplinary Approach
        Eduardo de Moura
9. RS (Remix Studies) + DH (Digital Humanities): Critical Reflections on Chance and Strategy for Empathy
        Eduardo Navas

Part II
Accessibility and Pedagogy
10. Designing the Remix Library
         Anne Burdick
11. Interdisciplinary Design and Transcultural Collaboration as Transformative Remix Tools  
         Ian McArthur
12. In the Mix, the Collaborative Remix to Repair, Reconnect, Rebuild
         Vicki Callahan, Nicole Richter, Christina Lane, Daniel Clarkson Fisher
13. Remixing Literature in the Classroom: From Canons to Playlists in the Study of Latinx Literature and Beyond
         Kelley Kreitz
14. Metadata for Digital Teaching: Enabling Remix for Open Educational Resources
         Michael Collins
15. Hack It! DIY Divine Tools: An Art Hack Implemented as New Media Pedagogy in the Public Liberal Arts
         Victoria Bradbury
16. On the Capabilities of Hip Hop-based Design Research: An Annotated Syllabus
         Joycelyn Wilson  
17. Internet Memes as Remixes: Simpsons Memes and the Swarm Archive
         Scott Haden Church, Gavin Feller
18. Poetically Remixing the Archive
         xtine burrough

Part III
Modularity and Ontology
19. Hallucination or Classification: How Computational Literature Interacts with Text Analysis
         Eran Hadas
20. Machine-driven Text Remixes
        Alessandro Ludovico
21. Talk to Transformer: AI as Meta Remix Engine
         Mark Amerika
22. The Critical Role of New Media in Transforming Gamers into Remixers
         Lisa Horton, David Beard
23. Vandalize a Webpage: Automation and Agency, Destruction and Repair
         Ethan Plaut
24. Allegories of Streaming: Image Synthesis and/as Remix
         Steve F. Anderson
25. Always Already Just: Combinatorial Inventiveness in New Media Art
         Dejan Grba
26. Computational Creativity: Algorithms, Art, and Artistry
          David J. Gunkel
27. Remix Games as Instruments of Digital Humanities Scholarship: Harnessing the Potential of Virtual Worlds
          Owen Gallagher

Part IV
Aurality and Visuality
28. Popular Song Remixed: Mashups, Aesthetic Transformation, and Resistance  
         Christine Boone
29. Remixing the Object of Study: Performing Screen Studies Through Videographic Scholarship
         Aidan Delaney
30. Cinema Remixed 4.0: The Rescoring, Remixing, and Live Performance of Film Soundtracks 
         Sarah Atkinson   
31. The Sound of the Future: A Digital Humanities Remix Essay
         Paul Watkins
32. Hacking the Digital Humanities: Critical Practice and DIY Pedagogy
Marina Hassapopoulou, Donna Cameron, Cristina Cajulis, Da Ye Kim, Jasper Lauderdale, Eric Hahn, Pedro Cabello, Hojong Lee, Soyoung Elizabeth Yun, Kelsey Christensen, Kate Anderson-Song
33. DJing Archival Interruptions—A Remix Praxis and Reflective Guide
         Mark V. Campbell
34. Exploring Remix Process: The Case of the Spanish Megamix
         Adrian Renzo
35. Scratch Video: Analog Herald of Remix Culture
         Nick Cope
36. Curating, Remixing, and Migrating Archived “Muse Files”
         Paul Dougherty

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Editor(s)

Biography

Eduardo Navas implements methodologies of cultural analytics and digital humanities to research the crossover of art and media in culture. His production includes art and media projects, critical texts, and curatorial projects. Navas is co-editor of The Routledge Companion to Remix Studies (Routledge, 2015), Keywords in Remix Studies (Routledge 2018), and has published extensively on remix theory and practice. Navas currently researches and teaches in The School of Visual Arts at The Pennsylvania State University, PA. He is Research Faculty in the College of Arts and Architecture’s Art & Design Research Incubator (ADRI).

Owen Gallagher is the author of Reclaiming Critical Remix Video: The Role of Sampling in Transformative Works (2018), and co-editor of Keywords in Remix Studies (2018) and The Routledge Companion to Remix Studies (2015) with Eduardo Navas and xtine burrough. Owen received his Ph.D. in Visual Culture from the National College of Art and Design (NCAD), Dublin and is Programme Manager and Asst. Professor of Web Media at Bahrain Polytechnic, where he lectures in film, sound, animation and game design. He has published a number of book chapters, journal articles and conference papers on remix culture, intellectual property and visual semiotics, and is particularly concerned with the changing role of copyright in the networked era.

xtine burrough uses emerging technologies and remix as a strategy for engaging networked audiences in critical participation. She is the author of Foundations of Digital Art and Design with Adobe Creative Cloud, 2nd Edition, and co-editor of The Routledge Companion to Remix Studies and Keywords in Remix Studies with Eduardo Navas and Owen Gallagher. burrough values the communicative power of art-making as a vehicle for exploring the boundaries between humans and the technologies they create, embody, and employ. Her projects yield multiple layers of participation and collaborative meaning-making. burrough has edited volumes and portfolio sections for other artists to write, reflect on, expose, and archive their practices. A professor and Area Head of Design + Creative Practice in the School of Arts, Technology, and Emerging Communication at UT Dallas, she is the Director of LabSynthE, a laboratory for creating synthetic, electronic poetry.