The Routledge Research Companion to Digital Medieval Literature (Hardback) book cover

The Routledge Research Companion to Digital Medieval Literature

Edited by Jennifer E. Boyle, Helen J. Burgess

© 2018 – Routledge

268 pages

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Hardback: 9781138905047
pub: 2017-12-04
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Description

Working across literature, history, theory and practice, this volume offers insight into the specific digital tools and interfaces, as well as the modalities, theories and forms, central to some of the most exciting new research and critical, scholarly and artistic production in medieval and pre-modern studies. Addressing more general themes and topics, such as digitzation, media studies, digital humanities and "big data," the new essays in this companion also focus on more than twenty-five keywords, such as "access," "code," "virtual," "interactivity" and "network." A useful website hosts examples, links and materials relevant to the book.

Table of Contents

Introduction

Resistance in the Materials

Jen E. Boyle and Helen J. Burgess

Part I: The Digital and Medieval (New) Media

  1. The Remanence of Medieval Media

    Martin Foys

  2. Romancing the Portal: MappaMundi and the Global Middle Ages

    Geraldine Heng

  3. Creative Destruction and the Digital Humanities

    Whitney Trettien

  4. Part II: Remediating Medieval Literature

  5. Augmenting Chaucer: Augmented Reality and Medieval Texts

    Andrea R. Harbin, Tamara F. O’Callaghan, Alan B. Craig and Ryan W. Rocha

  6. What is Piers Plowman?

    Timothy L. Stinson

  7. Working and Playing on The Middle Shore

    Lara Farina and Katherine Richards

  8. Part III: Medieval Materialities, Digital Modalities

  9. Telling Stories: Historical Narratives in Virtual Reality

    Roger Louis Martínez-Dávila, Paddington Hodza, Mubbasir Kapadia, Sean T. Perrone, Christoph Hölscher, and Victor R. Schinazi

  10. Toward Text-Mining the Middle Ages: Digital Scriptoria and Networks of Labor

    Michael Widner

  11. Part IV: "Screening" the Medieval: Visualization and Modes of Interoperability

  12. Knowledge Integration and Visuality Then and Now

    Christine McWebb

  13. Medieval Manuscripts and their (Digital) Afterlives

    Toby Burrows

  14. Remediation and 3D Design: Immediacy and the Medieval Video Game World

    Roger Louis Martínez-Dávila and Lynn Ramey

  15. Multispectral Imaging and Medieval Manuscripts

    Eric Weiskott

  16. Part V: Current Conversations

  17. Emotions3D: Remediating the Digital Museum

    Jane-Heloise Nancarrow

  18. Digital Cartographies of the Roman Campagna

    Lisa Beaven, Katrina Grant and Mitchell Whitelaw

  19. Modern Pictures of Medieval Pages: The Current State of Digital Work on Medieval and Early Modern Watermarks

    S. C. Kaplan

  20. Digitalizing Utopia: A Case Study of its Pedagogical Value in Historic Studies

    Tessa Morrison

  21. Thine Enemy: Virtual Reality and Narrative Space in Medieval Representations of Interpersonal Combat

    Michael Ovens

About the Editors

Jennifer E. Boyle is Professor at Coastal Carolina University, USA. She has published books, chapters and articles on new media, perceptual technics and affect, transversal theory and film, embodiment, technoculture and sexuality. She also works on and collaborates in many digital and new media projects.

Helen J. Burgess is Associate Professor of English at North Carolina State University, USA. She is Editor of the online journal Hyperrhiz: New Media Cultures and Coeditor of Electric Press, a born-digital monograph series with Punctum Books. She works in electronic literature, digital humanities and digital rhetorics.

Subject Categories

BISAC Subject Codes/Headings:
LIT000000
LITERARY CRITICISM / General