1st Edition
The Science of Esports
1. What is Esports?
Craig McNulty
2. Aspects of Game-Specific Training
Matthew Watson, Remco Polman, and Kabir Bubna
3. Physiological Considerations for E-athletes
Craig McNulty
4. Psychological Considerations for Esports Athletes
Remco Polman
5. Nutrition, Supplementation, and Regulation
Craig McNulty
6. Social Aspects of E-Athletes Performance
Remco Polman and Kabir Bubna
7. Structure of Esports Performance Environments
Matthew Watson
8. Esports Coaching and Support
Matthew Watson and Kabir Bubna
9. Talent Identification and Development
Kabir Bubna and Remco Polman
10. Technology in Esports
Matt Watson and Craig McNulty
11. Social Environment and Health in Esports
Remco Polman and Kabir Bubna
12. Safeguarding, Cheating, and Gambling
Matthew Watson and Craig McNulty
13. Key Considerations for the Future
Craig McNulty
Biography
Craig McNulty, PhD, is a lecturer and researcher at Queensland University of Technology, Australia. His research areas include athlete and e’athlete exercise physiology, oxygen uptake kinetics, and physiological measures in esports. He supervises several doctoral students across topics, including energy expenditure in esports, women’s esports athlete health and performance, and sleep and sleep-behaviours in esports. Craig was a founding board member of the Esports Research Network, which was founded in 2019.
Remco Polman, PhD, is the executive dean of the Institute of Health and Wellbeing at Federation University, Australia. Although a sport and exercise psychologist by training, his research is multi- and inter-disciplinary in nature. He is particularly interested in the psychological determinants of performance and well-being in athletes with particular expertise in stress, coping, and emotions. Remco is a chartered psychologist by the British Psychological Society and an accredited sport and exercise psychologist with the Health Care and Professions Council in the United Kingdom.
Matthew Watson is the director of Learning & Development at the International Federation of Esports Coaches (IFoEC). Matt is responsible for designing and delivering esports coaching and performance programmes in a range of academic and applied settings. Matt has published a number of peer-reviewed scientific articles as part of his ongoing PhD in coaching at the German Sport University in Cologne, and lectures in esports at the University of Northampton.
Kabir Bubna is a research assistant with The International Federation of Esports Coaches. Kabir has achieved a BSc (Hons) and Masters by Research in Sports, Coaching, and Physical Education. His masters’ thesis focused on understanding coaches’ perceptions of the development of collective behaviour. With his educational background, Kabir has also developed a critical understanding of talent identification and development, skill acquisition, and effective coaching practice in traditional sporting contexts. Since then, he has taken his knowledge and applied it towards esports academia and coaching practice in this novel industry.






