3rd Edition

The Video Games Textbook History • Business • Technology

By Brian J. Wardyga Copyright 2026
518 Pages 350 Color Illustrations
by CRC Press

518 Pages 350 Color Illustrations
by CRC Press

518 Pages 350 Color Illustrations
by CRC Press

The Video Games Textbook  takes the history of video games to the next level. Coverage includes every major video game console, handheld system, and game-changing personal computer, as well as a look at the business, technology, and people behind the games. Chapters feature objectives and key terms, illustrative timelines, color images and graphs, in addition to the technical specifications... Read more

List of Abbreviations

Acknowledgments

About the Author

Introduction

CHAPTER 1 ■ The First Video Games          

CHAPTER 2 ■ Behind the Technology          

CHAPTER 3 ■ The Atari Age of Home Consoles    

CHAPTER 4 ■ PC Gaming Begins     

CHAPTER 5 ■ Nintendo Leads the 8-Bit Revolution          

CHAPTER 6 ■ Sega Starts the 16-Bit Wars   

CHAPTER 7 ■ Sex and Violence Take Center Stage           

CHAPTER 8 ■ Sony Dominates the 3D Era              

CHAPTER 9 ■ Video Games Become Big Business            

CHAPTER 10 ■ Microsoft Enters the Sixth Generation      

CHAPTER 11 ■ The Rise of PC Gaming and VR   

CHAPTER 12 ■ The Seventh Generation is Set in Motion  

CHAPTER 13 ■ Military, Science, and Education Get Into the Game   

CHAPTER 14 ■ Mobile and Indie Change the Game          

CHAPTER 15 ■ The Eighth Generation and Beyond  

INDEX

Biography

Dr. Brian J. Wardyga brings over four decades of gaming passion to The Video Games Textbook, having begun his journey in the early 1980s with the Atari VCS. His personal collection spans nearly every major gaming system since, giving him firsthand insight into the medium’s evolution. That experience, combined with more than 20 years in media production and higher education, helped shape this comprehensive and visually rich textbook—highlighting the consoles, accessories, advertisements, and box art that defined each gaming generation.

A full-time faculty member at Lasell University since 2004, Dr. Wardyga pioneered courses specifically focused on gaming, including Understanding Video Games, Video Games & Culture, and Life Skills & Video Games. His long-standing role as advisor to the Lasell University Video Games Club has further deepened his connection to gaming culture and education. His unique combination of gaming enthusiasm, academic rigor, and media production expertise enables him to present video game history and culture in a way that resonates with both students and fellow gaming enthusiasts.