1st Edition

Ubiquitous Multimedia Computing

Edited By Qing Li, Timothy K. Shih Copyright 2010
    404 Pages 193 B/W Illustrations
    by Chapman & Hall

    404 Pages 193 B/W Illustrations
    by Chapman & Hall

    Computing is ubiquitous and if you think otherwise, that in itself might be the best evidence that it is so. Computers are omnipresent in modern life and the multimedia computing environment of today is becoming more and more seamless.

    Bringing together contributions from dozens of leading experts, Ubiquitous Multimedia Computing educates readers on Ubi-Media Computing on three levels: infrastructures, where fundamental technologies are being developed; middleware, where the integration of technologies and software systems continues to be defined; and applications, where its concepts are evolving into real-world products and processes. In presenting a wealth of new directions and new technology that is changing the way we communicate, learn, play, and live day by day, this book –

    • Examines various architectures for delivering multimedia content including streaming devices , wireless networks, and various hybrids
    • Looks at rapidly developing sensor technology including wearable computers
    • Demonstrates the use of advanced HCI devices that allow the simplest body gestures to govern increasingly complex tasks
    • Introduces newsputers that take the use of embedded image information in a host of practical directions
    • Looks at how ubiquitous computing can eliminate traffic congestion and improve the efficiency and quality of medical care
    • Looks at how computing is personalizing learning environments and revolutionizing our approach to the three R’s.

    While these pages serve as a timely reference for researchers working in all areas of product development and human computer interaction, they also provide engineers, doctors, and many other professionals, as well as educators and graduate students with a view that reveals the otherwise invisible seams of this age of ubi-media computing.

    Foreword by M. Tamer Ozsu



    Peer-to-Peer Streaming Systems, V. Gau, P-J Wu, Y-H Wang, and J-N Hwang

    The Design of VoIP Systems with High Perceptual Conversational Quality, B.W. Wah and B. Sat

    A Hybrid Approach to Communicate between WSN and UMTS with Video Quality Measurements and Predictions, Y. Du, F.P. Tso, and W. Jia

    A New Trust and Reputation-Based Chain Model in Peer-to-Peer Networks, S. Lee and W. Lee

    Bounding Data Aggregation for Ubiquitous Applications within Wireless Sensor Networks, S.J. Habib and M. Safar


    The Research of a Multiplayer Mobile Augmented Reality (MiMAR) System and Its Applications, J-Y Huang, M-C Tung, and C-H Tsai

    Finger Gesture Interaction on Large Tabletop for Sharing Digital Documents among Multiple Users, Y. Shi, C. Yu, and Y. Shi

    Integrating Spatial Audio, Visual, and Gestural Interfaces for Supporting Situated Collaborative Work, T. Nakaie, T. Koyama, and M. Hirakawa

    Pervasive Carpet Encoding for Active Knowledge Semantic Surfaces, K. Kanev and N. Mirenkov

    Minimizing the Stego-Image Quality Impact of Message Embedding Using the DM Allocation Method, C-C Chang, W-L Tai, and C-C Lin

    Indexing and Retrieval of Ubiquitous Visual Information, L. Ye, J. Ma, and R. Huang


    A Peer-to-Peer Digital Human Life Memory Store for Sharing Serendipitous Moments, A. Ismail, M. Merabti, D. Llewellyn-Jones, and S. Sudirman

    Real-Time Recording and Updating of Personal Journeys via Ubiquitous Computing Technologies, H-B Chang, H-P Chang, H-H Hsu, L.R. Chao, and T.K. Shih

    Real-Time Vehicle Navigation Using Vehicular Ad Hoc Networks, J-W Ding, F-H Meng, and R. Y-M Huang

    Patient Safety Management: RFID Technology to Improve Emergency Room Medical Care Quality, C-C Chao and W-Y Jen

    Multi-Agent Architecture and Location-Based Ubiquitous Learning Framework, M. Chang, Q. Tan, F.O. Lin, and T-C Liu

    Toward a Personalized E-Learning Environment, E.W.C. Leung


    Qing Li, Timothy K. Shih