1st Edition
Unity 4 Fundamentals Get Started at Making Games with Unity
Chapter 1: Getting Started with Unity
Chapter 2: Assets and Asset Management
Chapter 3: Scenes, Assets and GameObjects
Chapter 4: Terrain and Audio
Chapter 5: Lighting and Light Mapping Chapter 6 – Particle Systems and Shuriken
Chapter 6: Particle Systems and Shuriken
Chapter 7: Scripting with C#
Chapter 8: GUIs and Scripting
Chapter 9: Debugging and Post Processing
Chapter 10: Navigation and Path-Finding
Chapter 11: Animation and Mecanim
Chapter 12: Tips and Tricks
Biography
Alan Thorn is a game developer, author, and freelance programmer with over 12 years of industry experience. He is the founder of the London-based game studio, Wax Lyrical Games, and is the creator of the award-winning adventure game Baron Wittard: Nemesis of Ragnarok. He has worked freelance on over 500 projects worldwide and has spoken at universities throughout the UK.






