1st Edition

VR Developer Gems

Edited By William R. Sherman Copyright 2019
694 Pages
by A K Peters/CRC Press

696 Pages
by A K Peters/CRC Press

696 Pages
by A K Peters/CRC Press

This book takes the practicality of other "Gems" series such as "Graphics Gems" and "Game Programming Gems" and provide a quick reference for novice and expert programmers alike to swiftly track down a solution to a task needed for their VR project. Reading the book from cover to cover is not the expected use case, but being familiar with the territory from the Introduction and then jumping to... Read more


Chapter 1: Introduction. Chapter 2: 2. Extending existing renderers for VR. Chapter 3: User interfaces for Smartphone- VR. Hapetr 4: Navigating through the virtual world. Chapter 5: Image warping & blending. Chapter 6: Real-time rendering techniques for VR. Chapter 7: Foolimng the user. Chapter 8: VR on a Raspberry Pi:

Biography



William Sherman , Sr. Technology Advisor Indiana University Research Technologies



● Scientific Visualization lead, visualization production projects, visualization software development.



● Immersive applications, development and installation of immersive (virtual reality) tools and applications, education on immersive techniques and technologies.



● Development of relationship with the Idaho National Laboratory and other Department of Energy facilities.



● Proposal development, lead collaborative grant writing projects involving several universities.



● Open recipe hardware development, developing and building community for low-cost immersive displays (iq- station.org).