Vectorworks for Entertainment Design is the first book in the industry tailored for the entertainment professional. This second edition has been extensively revised and updated, covering the most current details of the Vectorworks software for scenery, lighting, sound, and rigging.
With a focused look at the production process from ideation to development to documentation required for proper execution, the book encourages readers to better create their own processes and workflows through exercises that build on one another. This new edition introduces Braceworks, SubDivision modelling, and scripting using the Marionette tool, and covers new tools such as Video Camera, Deform Tool, Camera Match, Schematic Views, and Object Styles. Fully illustrated with step-by-step instructions, this volume contains inspirational and aspirational work from Broadway, Concerts, Regional Theatre, Dance, and Experiential Entertainment.
Exploring both the technical how-to and the art of design, this book provides Theatre and Lighting Designers with the tools to learn about the application and use it professionally.
Vectorworks for Entertainment Design also includes access to downloadable resources such as exercise files and images to accompany projects discussed within the book.
1. Drafting Principles and Standards 2. The Vectorworks Screen 3. Document Organization 4. Vectorworks Workspaces 5. Your Workstation 6. Help Files and Resources 7. Quick Start 8. Basic Drawing and Modeling 9. Renderworks 10. Vectorworks Lighting 11. Advanced Modeling 12. Object Types, Symbols, Plug-In ObJects and Styles 13. Collaboration 14. Measuring and Modeling Venues 15. Lysistrata 16. Scenery and Sightlines 17. Rigging 18. Audio/Video Systems 19. Designing the Lighting 20. Entertainment Lighting 21. Working with Lightwright 22. Documentation and Publication 23. Vectorworks Cloud Services