1st Edition

Video Game Worlds Working at Play in the Culture of EverQuest

By Timothy Rowlands Copyright 2012
201 Pages
by Routledge

201 Pages
by Routledge

201 Pages
by Routledge

As massively multiplayer online (MMO) games grow in scope and popularity, what are the characteristics of their emerging gaming culture? How is this culture shaped by the decisions made by game designers and the collective interpretations of a game’s player base? In this book, Timothy Rowlands brings a diverse mix of ethnographic, semiotic, and analytical approaches to the virtual world of... Read more
Chapter 1 Introduction; Chapter 2 The Emergence of the Dominant Strategy; Chapter 3 The Holy Trinity Camp Group; Chapter 4 A Textual Reality; Chapter 5 The Membership Career; Chapter 6 Playing at Empire; Chapter 7 Whither Open Space?; Chapter 8 Conclusion;

Biography

Timothy Rowlands