1st Edition
Video Game Worlds Working at Play in the Culture of EverQuest
By Timothy Rowlands
Copyright 2012
201 Pages
by
Routledge
201 Pages
by
Routledge
201 Pages
by
Routledge
Also available as eBook on:
As massively multiplayer online (MMO) games grow in scope and popularity, what are the characteristics of their emerging gaming culture? How is this culture shaped by the decisions made by game designers and the collective interpretations of a game’s player base? In this book, Timothy Rowlands brings a diverse mix of ethnographic, semiotic, and analytical approaches to the virtual world of... Read more
Chapter 1 Introduction; Chapter 2 The Emergence of the Dominant Strategy; Chapter 3 The Holy Trinity Camp Group; Chapter 4 A Textual Reality; Chapter 5 The Membership Career; Chapter 6 Playing at Empire; Chapter 7 Whither Open Space?; Chapter 8 Conclusion;
Biography
Timothy Rowlands






