1st Edition

Virtual Production Essential Elements on a Budget

By Mark Sawicki, Juniko Moody Copyright 2025
278 Pages 49 Color & 37 B/W Illustrations
by Routledge

278 Pages 49 Color & 37 B/W Illustrations
by Routledge

278 Pages 49 Color & 37 B/W Illustrations
by Routledge

This book, written by industry experts, provides a comprehensive understanding of virtual production processes, concepts, and technology – helping readers get to grips with this nascent technology. Topics covered are the history of virtual production, underlying technologies, creative potential, and production workflows. In addition, it delivers a detailed overview of the virtual production... Read more

Introduction

Chapter 1 – Visual Effects Influences on Virtual Production: Early In-Camera Effects

Chapter 2 - Technical Fundamentals Of Virtual Production: Hardware, Synchronization, and the First Virtual Studio Backlot

Chapter 3 - Color Management

Chapter 4 - The LED Screen

Chapter 5 - The Unreal Game Engine As A Virtual Studio Backlot

Chapter 6 - Capturing Light Itself: Radiance Fields and Gaussian Splats

Chapter 7 - MO-SYS VP PRO - CAMERA TRACKING: Matching a virtual camera to a live camera

Chapter 8 - Lightcraft History

Chapter 9 - Fuzzy Door Tech - Viewscreen Scout and Studio: Augmented Reality - Beyond Pokémon GO

Chapter 10 - How Did We Get Here? Independents, Franchises, & Networks:  The Development and Proliferation of Venues and Technology

Chapter 11 - Teaching Virtual Production

Chapter 12 – Interviews

Index

Biography

Mark Sawicki is a seasoned expert in the visual effects and production fields, having worked his way up as an effects cameraman, animator, and compositor to the lead matte cameraman for Illusion Arts. He then progressed to a co-supervisor working on From the Earth to the Moon (1998), after which he became a visual effects supervisor and lead cameraman for Custom Film Effects, working on such films as Christopher Nolan’s The Dark Knight Rises (2012). Mark subsequently began to write books, create video programs for the Stan Winston School of Character Arts, and teach at various film schools. He has now re-entered the field as a virtual production artist and instructor.

Juniko Moody graduated from the University of Southern California (USC) to enter the industry as a motion control camera and compositing technician, working for New World Studios, Ultimatte Corporation, and Industrial Light and Magic (ILM). She later began working for Eastman Kodak’s Cineon project and went on to work for Wamer Digital and Sony Imageworks as a digital artist before working on projects with Walt Disney Feature Animation. She also provided corporate training at Disney and DreamWorks Animation, since which she has been teaching, researching (virtual production and AI) and writing – most notably on the Filming the Fantastic books with Mark Sawicki.