1st Edition
Virtual Reality: Concepts and Technologies
I . Introduction
1. Introduction to virtual reality
2. Theoretical and pragmatic approach to virtual reality
II. The human being in virtual environments
3. Human senses
4. Interaction between virtual reality and behavioural sciences
5. Immersion and presence
III. Behavioural interfaces
6. Location sensors
7. Manual motor interfaces
8. Hardware devices of force feedback interfaces
9. Control of a force feedback interface
10. Tactile feedback interfaces
11. Visual interfaces
12. Interaction techniques for virtual behavioural primitives
13. Stereoscopic restitution of vision
IV. Tools and models for virtual environments
14. Geometric models of virtual environments
15. Models for visual rendering
16. Models for haptic rendering
17. Collision detection
Biography
Philippe Fuchs, Professor in Mines ParisTech, School of Engineering
(Paris), is the leader of the « Virtual Reality & Augmented Reality » team.
His field of research is the theoretical approach of VR and its applications
in industry.
Guillaume Moreau is Associate Professor at Ecole Centrale Nantes School
of Engineering and his research topics are GIS, Virtual and Augmented Reality
and Computer vision.
Pascal Guitton is full Professor at the University of Bordeaux. He is
President of the French national association of Virtual Reality (AFRV) and
the Director of Research at INRIA.






