Virtual Reality Filmmaking presents a comprehensive guide to the use of virtual reality in filmmaking, including narrative, documentary, live event production, and more.Written by Celine Tricart, a filmmaker and an expert in new technologies, the book provides a hands-on guide to creative filmmaking in this exciting new medium, and includes coverage on how to make a film in VR from start to finish. Topics covered include:
"As the flood of new technologies drives us all forward into the future, creative content pros still possess the timeless ‘killer app’ – a great immersive story. But when meeting a new generation of consumer appetites with bigger and more exciting experiences, even the best storytellers need to know more. In this book, Director Celine Tricart superbly presents both the challenges facing us today and the real-world, practical solutions that will save time, money, and frustration tomorrow. It's a guidebook to success."
—Jim Chabin, President, Advanced Imaging and VR Society
Introduction and Definitions
PART I - Theoretical and Technical Foundations
Chapter 1 - History of VR by Eric Kurland
Chapter 2 - Live-Action VR Capture and Post-Production
Chapter 3 - Game Engines and Interactive VR
Chapter 4 - VR Headsets and Other Human-VR Interfaces
PART II - Virtual Reality Storytelling
Chapter 5 - VR: A New Art?
Chapter 6 - VR as a Storytelling Tool
Chapter 7 - Make a Film in VR from Start to Finish
The Future of VR / Conclusion
List of Interviewees
About the Author