1st Edition

Wavelet Subdivision Methods GEMS for Rendering Curves and Surfaces

By Charles Chui, Johan de Villiers Copyright 2010
479 Pages
by CRC Press

480 Pages
by CRC Press

479 Pages
by CRC Press

Prevalent in animation movies and interactive games, subdivision methods allow users to design and implement simple but efficient schemes for rendering curves and surfaces. Adding to the current subdivision toolbox, Wavelet Subdivision Methods: GEMS for Rendering Curves and Surfaces introduces geometry editing and manipulation schemes (GEMS) and covers both subdivision and wavelet analysis for... Read more

OVERVIEW. BASIS FUNCTIONS FOR CURVE REPRESENTATION. CURVE SUBDIVISION SCHEMES. BASIS FUNCTIONS GENERATED BY SUBDIVISION MATRICES. QUASI-INTERPOLATION. CONVERGENCE AND REGULARITY ANALYSIS. ALGEBRAIC POLYNOMIAL IDENTITIES. INTERPOLATORY SUBDIVISION. WAVELETS FOR SUBDIVISION. SURFACE SUBDIVISION. EPILOGUE. SUPPLEMENTARY READINGS. INDEX.

Biography

Charles Chui is a Curators’ Professor in the Department of Mathematics and Computer Science at the University of Missouri in St. Louis, and a consulting professor of statistics at Stanford University in California. Dr. Chui’s research interests encompass applied and computational mathematics, with an emphasis on splines, wavelets, mathematics of imaging, and fast algorithms.



Johan de Villiers is a professor in the Department of Mathematical Sciences, Mathematics Division at Stellenbosch University in South Africa. Dr. de Villiers’s research interests include computational mathematics, with an emphasis on wavelet and subdivision analysis.