Writing an Interactive Story: 1st Edition (Paperback) book cover

Writing an Interactive Story

1st Edition

By Pierre Lacombe, Gabriel Feraud, Clement Riviere

CRC Press

248 pages | 200 Color Illus.

Purchasing Options:$ = USD
Paperback: 9780367410308
pub: 2019-09-23
SAVE ~$9.99
Available for pre-order
Hardback: 9780367410315
pub: 2019-09-23
SAVE ~$29.99
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Written from the author's workbooks and compiling 18 years of experience, this book is intended for students and professionals of animation and is a teaching manual exclusively devoted to the work of the animation. It provides the keys to understand the principles of movement in animation and how to transmit that to characters, whether they are drawn or modeled, in 2D or in 3D, human or animal. Sketches and photographs provide a step-by-step process that is highlighted with instructional boxes and exercises throughout.

Table of Contents

Introduction. The Principles of Animation. Understanding and Transcribing Movement. Functional Puppets and Aerial Supports. Human Character Animation. Non-human Character Animation. Conclusion. Appendices.

About the Authors

Julia Peguet has been working for many years in animation. She quickly specialized in animation in volume and modeling clay, joining the Aardman Animation team in 2004, creators of Wallace and Gromit and Shaun the Sheep. She has one animation with animation studios in France and globally and teaches animation in specialized courses and training.

Subject Categories

BISAC Subject Codes/Headings:
COMPUTERS / Programming / Games