This essential guide promotes learning through activity-centred adventure experiences, providing skill development, social education and personal development for practitioners, teachers, support staff and youth groups.
This book offers advice and practical guidance on planning, setting up and running adventure education sessions with children and young people. Divided into two parts, it gives an overview of adventure education, explaining how it relates to holistic and outdoor learning and how it encourages active engagement from the learners as well as the instructors.
Adventure Education provides a toolkit of various games and activities that can be used with groups of young children, including parachute games, card and musical activities, and climbing and traversing games. This book will be essential reading for all Early Years practitioners, Primary teachers and support staff wanting to develop their skills and deliver adventure learning effectively, as well as youth groups looking to provide informal learning as well as physical opportunities.
" 'Adventure Education' provides a toolkit of various games and activities that can be used with groups of young children, including parachute games, card and musical activities, and climbing and traversing games. It's a growing area, with forest schools, the government's recent Health Improvement Grant, and the continual growth in provision outside school, so the book will appeal to a wide audience." - Sarah Brew, Parents in Touch
Part 1 1. Introduction to adventure learning 2. Theories associated with adventure learning 3. Outcomes of adventure learning 4. Risk Assessment 5. Delivery of the adventure session Part 2 6. Practical considerations 7. Ice breakers and energisers 8. Team building games 9. Wide games 10. Problem solving games 11. Parachute games 12. Musical games 13. Card games 14. Climbing and traversing games 15. Why review activities & games 16. Tools for reviewing 17. And finally …