Computer Support for Collaborative Learning
Foundations for A Cscl Community (cscl 2002 Proceedings)
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Computer Support for Collaborative Learning (CSCL) is a field of study centrally concerned with meaning and the practices of meaning-making in the context of joint activity, and the ways in which these practices are mediated through designed artifacts. This volume includes abstracts of papers that were presented during interactive poster sessions at CSCL 2002. Documenting an extremely heterogeneous, productive phase of inquiry with broad social consequences, these proceedings reflect the current state of CSCL research--particularly in North America and Western Europe.
Table of Contents
Contents: Introduction: Foundations for a CSCL Community. Part I: Keynote Discussions. Section 1: (Theory Track): Featured Foundational Papers. Part II: Long Papers. Section 2: (Theory Track): The Role of Artifacts in Collaborative Learning. Section 3: (Theory Track): Foundational Issues of CSCL. Section 4: (Methodology Track): Quantitative Analysis of Social Structures. Section 5: (Methodology Track): Qualitative Studies and Their Implications for CSCL. Section 6: (Pedagogy Track): Computer Support for Problem-Based Learning. Section 7: (Pedagogy Track): Computer Support to Scaffold Collaborative Learning. Section 8: (Pedagogy Track): Teachers and CSCL. Section 9: (Pedagogy Track): CSCL in the Broader Social Context. Section 10: (Technology Track): Synchronous Collaboration Support for Children. Section 11: (Technology Track): Synchronous Collaboration Support for Adults. Section 12: (Technology Track): Issues in the Design of Asynchronous Collaboration Systems. Section 13: (Technology Track): Issues of Representation in CSCL. Part III: Short Papers. Section 1: Issues in the Design of CSCL Systems. Section 2: Quantitative Analyses of Case Studies and Their Implications for CSCL. Section 3: Qualitative Analyses of Case Studies and Their Implications for CSCL. Part IV: Interactive Events. Section 1: Collaborative Workspaces. Section 2: Community and Culture. Section 3: New Media. Section 4: Online Communities. Section 5: PDAs and Ubiquitous Computing. Section 6: Professional Development. Section 7: Representational Scaffolding. Part V: Workshop Program. Part VI: Tutorial Program. Part VII: Doctoral Consortium Program.