Designs for Experimentation and Inquiry : Approaching Learning and Knowing in Digital Transformation book cover
1st Edition

Designs for Experimentation and Inquiry
Approaching Learning and Knowing in Digital Transformation

ISBN 9781138592735
Published June 24, 2019 by Routledge
234 Pages 24 B/W Illustrations

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Book Description

Designs for Experimentation and Inquiry examines how digital media is reconfiguring the established worlds of research, education and professional practice. It reflects on the theoretical, methodological and ethical issues shaping contemporary engagements with digital learning and offers insights for both analysing and intervening in digital learning practices.

This insightful volume fills a gap in the current literature by bringing together experiences from Sociocultural Studies of Learning, Science and Technology Studies, and Design Studies. Each chapter is an innovative case study, examining a different aspect of digital media’s role in research, education and professional practice by exploring topics such as:

  • Learning practices and digitalized dialogue
  • Digital design experiments
  • Digitally mediated collaborations
  • Ethical digital inquiry and design

Expertly researched and written, this book is a unique resource for scholars, researchers and professionals working in the fields of digital design, applied technology and the learning sciences.

Table of Contents

List of illustrations

List of contributors

• Åsa Mäkitalo


• Åsa Mäkitalo, Todd E. Nicewonger, and Mark Elam

Part I: Digital Technologies, Learning and Forms of Agency

1. Concepts, materiality and emerging cognitive habits: The case of calculating carbon footprints for understanding environmental impact

Annika Lantz-Andersson, Géraldine Fauville, Emma Edstrand and Roger Säljö

2. Learning as Gap-Closing: Investigating digitalized dialogues

Sten Ludvigsen, Paul Warwick,  Ingvill Rasmussen, Kari Anne Rodness, Ole Smordal and  Louis Major

3. Digital inquiry into emerging issues of public concern: Controversy mapping in a Swedish school context

Åsa Mäkitalo, Mark Elam, Anne Solli, and Sandra Ferraz Freire

Part II: Digital Design Experiments and Learning

4. Prototype Driven Learning and Inquiry: A Case Study of Architectural Design and Conceptualization

Jonas Ivarsson and Todd E. Nicewonger

5. Imagining, Designing and Exhibiting Architecture in the Digital Landscape 

Palmyre Pierroux,  Rolf Steier and Birgitte Sauge

6. Thinking Through the Databody: Sprints as Experimental Situations

Anders Kristian Munk, Anders Koed Madsen and Mathieu Jacomy

Part III: Investigating Digitally Mediated Collaborations

7. Transdisciplinary potentials: arts based methods, social science and digital bodies

Carey Jewitt

8. Culture and Collaboration in Digitally Mediated Settings

Elizabeth Keating

9. The epistemology of mobilizing citizens in the sciences: Tensions in epistemic cultures of contribution and ideals of science

Dick Kasperowski, Christopher Kullenberg and Frauke Rohden

Part IV: Ethical Digital Inquiry and Design

10. Everything old is new again: The ethics of digital inquiry and its design

Charles Melvin Ess and Ylva Hård af Segerstad

11. A “situated ethics” for researching teacher professionals’ emerging Facebook group discussions

Annika Bergviken Rensfelt, Thomas Hillman, Annika Lantz-Andersson, Mona Lundin, and Louise Peterson

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Åsa Mäkitalo is Professor of Education. She served as co-director (2006-2019) of the Linnaeus Centre for Research on Learning, Interaction and Mediated Communication in Contemporary Society and coordinates LETStudio since 2010 at the University of Gothenburg, Sweden.

Todd E. Nicewonger is Project Director for Destination Areas at Virginia Tech, USA.

Mark Elam is Professor of Sociology at the Department of Sociology and Work Science at the University of Gothenburg, Sweden.