1st Edition

Digital Games in Language Learning Case Studies and Applications

Edited By Mark Peterson, Nasser Jabbari Copyright 2023
202 Pages 41 B/W Illustrations
by Routledge

202 Pages 41 B/W Illustrations
by Routledge

202 Pages 41 B/W Illustrations
by Routledge

This edited volume provides a comprehensive overview of contemporary research into the application of digital games in second and foreign language teaching and learning. As the use of digital games in foreign language education continues to expand, there is a need for publications that provide a window into recent innovations in this increasingly influential area of language education. This... Read more

1. Digital games and foreign language learning: context and future development

Mark Peterson and Nasser Jabbari

2. A systematic review of theory-informed design and Implementation of

digital game-based language learning

Rui Huang and Matthew Schmidt

3. Use of digital game creation tools in computer assisted language

learning: a systematic literature review

Anke Berns and Iván Ruiz-Rube

4. A Methodological framework for analysing the language in

digital games

Daniel Dixon

5. Direct qualitative assessment of language learning outcomes in digital

game-based interaction: an exploratory case study

Michael Hofmeyr

6. Let’s Play videos and L2 academic vocabulary

Liss Kerstin Sylvén and John Löwenadler

7. Exploring ESL students’ perceived engagement in and experience of

content vocabulary learning through virtual reality games

Muleyke Sahinler Albayrak, Julian Chen and P. John Williams

8. Becoming a resourceful language learner in a narrative-driven

participatory game

Zeyu Cui, Jin Dong, Yang Liu, Michaela Nuesser, Kevin Rickman, Huaiqing Zhang, Dongping Zheng and Yuanqing Zuo

9. Interaction games to boost intercultural communication in virtual

worlds and video-communication

Kristi Jauregi-Ondarra and Silvia Canto

Biography

Mark Peterson is an Associate Professor at Kyoto University, where he established and now directs a research lab focusing on computer assisted language learning.

Nasser Jabbari is an Assistant Professor of TESOL and Applied Linguistics at the University of Essex. His research interest lies at the interface between L2 learning and digital technologies.

"This book provides a timely review of current developments in the field of digital game-based language learning and addresses limitations of existing research. It highlights the importance of incorporating theoretical approaches and longitudinal studies. This publication also sets out an agenda for future research."

Professor Michael Thomas, Liverpool John Moores University, UK.